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Shadow Disciplines

Fixed some stat-display bugs on Shadow summoning skills' panel, removed shadows' shadow projecting and made their colors dumber to make them looked more like 'shadows', removed the screaming sound of shadows on get hit.

Psychic Hammer: Replaced by 'Tactical Acrobat', a swift rolling action, making the assassin rush into or escape from battle easier. Knockback and Stuns enemy if hits. Can move through monsters, very useful when you blocked by Traps you mistakenly placed.

Burst of Speed: Could be triggered by CTC, available when shapeshifting.

Cloak of Shadows: Animation changed to S3, available when shapeshifting, crash bug fixed, hardcoded cooldown bypassed, now you can cast it freely.

Fade: Available when shapeshifting, show every bonus in skill panel.

Shadow Warrior: Bypassed a vanilla bug that its passive skills unable to activate, can be summoned behind walls, can use Combat Skills more frequently, but can't use 'Tactical Acrobat' and 'Psychic Hammer' anymore, inherits your Crush Blow, Open Wounds and Double Damage type stats, and after skill level 40, would equip Ethereal Weapons.

Venom: Casting overlay fulfilled, greatly increased poison damage and bypasses Demon creature's resistance, poison duration reduced to 5F.

Shadow Master:  Can NOT be summoned behind walls anymore, more often to use 'Cobra Strike', can deploy Traps that would not conflict with the player, no longer using 'Mind Blast'. Skill levels no longer cap at 24, which means she would deal more damage in higher level.

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Summery

Text Fixing

UI Modification

Character & Skill Modifications
Hirelings Modifications
Monster Modifications
Item Modifications
Dropping and Area Modifications
Compatibility and Others