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Spear and Javelin Skills

All melee skills work with all thrusting weapons including daggers.

Jab: 5% damage per level, when maximum level reached, would strike non-champion monsters into hit recovery mode, ‘Impale’ and ‘Fend’ would synergy its attack speed and enemy defense ignoring.

Impale: Uninterruptable, always hits, damage bonus greatly increased, initial attack speed penalty removed, hit overlay added, grants extra open wounds, crush blow, slow target bonus per level, convert partial physical damage to spectral hit (random fire, lightning, cold or poison), ‘Jab’ and ‘Fend’ would synergy its percentage of spectral hit conversion. Due to a limitation within the game engine, double damage stats don’t work on Impale, so I made such stats directly increase its damage percentage.

Fend: Passively bonuses damage and magic damage reduction, item granted levels would not affect this bonus, but ‘Jab’ and ‘Impale’ would give further synergy to them.

Poison Javelin: Remade to ‘Poison Jab‘, releases a pack of poison gas on melee strike with ‘Charged Strike’ logic, the gas would inherit other poison damage sources and can trigger effects or CTCs. Greatly increased damage and synergy skill bonus.

Plague Javelin: Cooldown removed, range increased, the gas would inherit other poison damage sources, greatly increased synergy skill’s poison damage bonus.

Power Strike: Skill attack rating bonus bug fixed.

Lightning Strike: MP cost reduced to 7 and no more extra MP cost per skill level. Remove ‘Lightning Fury’ from synergy skill list, recalculate the total value of synergy same as vanilla with the other 3 skills.

Lightning Fury: Remove ‘Lightning Strike’ from synergy skill list, recalculate the total value of synergy same as vanilla with the other 3 skills, the lightning shards released on hit would no longer piece targets unless you’ve got any ‘piercing’ stat either from the ‘Pierce’ skill or items.

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Diablo II: The Dark Exile (MOD_T.D.E)

Summery

Text Fixing

UI Modification

Character & Skill Modifications

Hirelings Modifications

Monster Modifications

Item Modifications

Dropping and Area Modifications

Compatibility and Others