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Char & Skill Summery

Add one initial skill to each class. It can’t be determined as a class specific skill due to an engine flaw, so the only way to add levels to them would be ‘+X to all skills’.

New initial skill ‘Passive Update‘ to all classes, this skill should be casted at the beginning of each game to keep updating passive skills that have dynamic stats, such as what I did to give extra synergy bonuses to Amazon skill ‘Fend’, etc. Once casted, the updating function would last until you exit current game or got KIA.

Initial light radius for characters decreased to 3, which would make the game Truly Dark, this would be very funny and challenging, and make ‘Light Radius’ stat much more useful. A newly created character won’t get this in his first run of the game unless he has ‘Passive Update’ skill casted or exit and restart the game.

To deal with the darkness, all characters would start with a ‘Torch’ in inventory, use it by right-clicking and you would get a 5-minute light up. Torches could be used by Hirelings just like healing potions. More torches are sold by Caster NPCs with a proper price.

2 points of ‘Strength would grant -1% Stamina Drain, that would make high strength builds equip heavy armors with no back drawings; 4 points of ‘Strength’ would grant 1% max HP so high strength builds would not lack that much HP; 8 points of ‘Strength’ would grant 1 Physical Damage Reduction; 16 points of ‘Strength’ would grant 1 Magic Damage Reduction. A newly created character won’t get this at his first run of the game unless he had ‘Passive Update’ skill casted or exit and restart the game.

Fulfilled the blocking animations of 2 handed weapons.

Fulfilled most poison skills’ hit overlay.

Most cold skill’s shattering animations changed to some kind of ‘pale colored explosion’, this is for co-working with new ‘Stoned’ effects.

Freezing duration no longer gets penalty from difficulties, this is for co-working with new ‘Stoned’ effects, also greatly enhanced related skills.

BaseMod feature: You can automatically pick up Gold, Gems, Runes and Jewelries.

BaseMod feature: You have to press ‘Alt’ Key to pick up items on ground.

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Diablo II: The Dark Exile (MOD_T.D.E)

Summery

Text Fixing

UI Modification

Character & Skill Modifications

Hirelings Modifications

Monster Modifications

Item Modifications

Dropping and Area Modifications

Compatibility and Others