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Unique Item Summery

Except for those really ugly, Most Unique Items had their inventory image dyeing deeper, to make them match the color in hand. The detailed stat modifications are too many to show, so what listed below would just be important ones.

  1. One piece only in current game limit removed.
  2. All items with stat ‘Damage’ modified to min-max damage based on the variation value of vanilla ones. This would make the damage correctly displayed in character panel.
  3. All Throwing Weapons would automatically replenish quantities.
  4. Some Bows or Crossbows had their ‘+x class skill’ modified to ‘+x all skill’, since more classes in this mod are having ranged weapon skills.
  5. Most Unique 2 handed swords and Nomad Swords can freely convert to each other through the Cube, except ‘Kinemil’s Awl’ and ‘Cloudbreak’, since they are clearly belonging to Paladins not Barbarians.
  6. All charged ‘Raven’ skill would be replaced by oskills, since Raven AI worked poorly with item-charged skill logic.

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Diablo II: The Dark Exile (MOD_T.D.E)

Summery

Text Fixing

UI Modification

Character & Skill Modifications

Hirelings Modifications

Monster Modifications

Item Modifications

Dropping and Area Modifications

Compatibility and Others