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Combat Skills

Sacrifice: Greatly increased damage and attack ratings, ignores all enemy resistances, but can’t trigger anything except HP or MP steal. Leveling up would also lower HP cost.

Smite: Available with fringed weapons, if the weapon is 2 handed, the color would change to Bright White.

Blessed Hammer: Fulfill the overlays on hit and casting.

Holy Bolt: Can hit anything but deals tiny damage to those neither undead nor demon. It now has x256 damage to undead and x128 damage to demons, very effective, the damage also increased by character level.

Zeal: Starts at 5 hits, no longer needs leveling up for that. Change animation to A2, slightly adjusted damage scale.

Vengeance: Only available with Scepters or 2 handed weapons, uninterruptable, animation switched to A2, has an area punish damage around the target. Punish damage is the weapon damage but has the physical part converted to magic, ignoring resistance or undead or demon creatures. Leveling up Vengeance won’t increase punish damage, but synergy skills would grant half the synergy effect to it.

Conversion: Replaced by ‘Exorcist Arrow‘, shots a holy explosive arrow that inherits all damage types on your weapon, but either the main arrow or the explosives requires attack rating, and the missile cannot pierce attack. It would ignore undead and demon creature’s resists.

Holy Shield: Available when shapeshifting, can be casted with fringed weapons but won’t acquire defense bonus. Would change 2 handed weapon’s color to bright white.

Fist of the Heavens: Cooldown removed, but has a very slow casting rate, holy bolts released would be able to attack all targets, but not so powerful against those not undead or demon, their magic damage would be x5 damage to undead and x3 to demon. ‘Attack no Mana’ function disabled, would show ‘Not enough Mana’ instead of approaching target and deal a normal attack. Fixed all desync bugs. Lightning min and max damage logic changed to be same as most lightning skills, always 1 minimum and very high maximum but keeping average damage same as vanilla.

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Diablo II: The Dark Exile (MOD_T.D.E)

Summery

Text Fixing

UI Modification

Character & Skill Modifications

Hirelings Modifications

Monster Modifications

Item Modifications

Dropping and Area Modifications

Compatibility and Others