- Deathly Visage: (spectral hit) A powerful ‘Wraith’ guarding the golden chest of ‘Arachnid Lair’, can cast multiple ‘Teeth’ at range, melees with ‘Concentrate’ and summons ‘Skeleton Minions’ to assist himself.

- Sszark the Burning: (extra strong, cursed) No longer laying webs but using ‘Blaze’ instead.
- Giant Lamprey Queen: (aura enchanted) Keeps spawning Giant Lampreys in some webbed corner of ‘Spider Forest’, which may not generate by the game every time.

- Life Stealer: (extra fast) A champion of the Jungle Gangsters, wielding a Kris with a Buckler in offhand, may ‘Charge’ at your face and melee with ‘Zeal’ and ‘Frenzy’. Guarding a golden chest in ‘Great Marsh’ with a bunch of Jungle Robbers. If there’s no such golden chest in ‘Great Marsh’, he might appear in some crossroad, as a Jungle Boss, he would drop one more item than other Super Unique Monsters., he would drop one more item than other Super Unique Monsters.

- Life Seeker: (extra fast) A champion of the Jungle Gangsters, wielding a Trident, may ‘Charge’ at your face and melee with ‘Zeal’ and ‘Frenzy’. Guarding another golden chest in ‘Great Marsh’ with a bunch of Jungle Bandits. If there’s no such golden chest in ‘Great Marsh’, he might appear in some crossroad, as a Jungle Boss, he would drop one more item than other Super Unique Monsters.

- Larry: (multiple shots) A champion of the Jungle Gangsters, wielding a Long War Bow, default attack is ‘Fire Arrow’ and may even shoot ‘Exploding Arrow’ and ‘Strafe’. Dwells in some square of Flayer Jungle with a bunch of Jungle Looters, as a Jungle Boss, he would drop one more item than other Super Unique Monsters.

- Witch Doctor Endugu: (fire enchanted, magic resistant) Minions changed to ‘Endugu’s Minions’, and can summon more of them through the battle, he would also ‘Teleport’ to escape, and enhance his minions by casting ‘Fetish Aura’. Of course, Engudu can also use skills of common shamans.

- Stormtree: (lightning enchanted) Base stats increased, droppings readjusted, ‘Frenzy’ skill more lethal, has a chance to drop ‘Stormwillow’
- Curly: (extra strong) A champion of the Jungle Gangsters, wielding a 2 handed sword, may ‘Charge’ at your face and melee with ‘Zeal’ and ‘Frenzy’. Guarding the golden chest of Kurast Sewer Level 1 with a bunch of Jungle Bandits, as a Jungle Boss, he would drop one more item than other Super Unique Monsters.

- Moe: (spectral hit) A champion of the Jungle Gangsters, wielding a sword and a torch. Can ‘Charge’ at your face and melee with ‘Zeal’ and an explosive fire blast hit. He would be guarding the golden chest that stores Kharim’s Heart with a bunch of Jungle Lords, as a Jungle Boss, he would drop one more item than other Super Unique Monsters.

- Battlemaid Sarina: (extra fast, spectral hit) Greatly enhanced, now she can throw her scimitar at you, Charging at your face, and melee with ‘Zeal’. Has an extra chance to drop ‘Scimitar’ comparing to common Flesh Rogues.
- The Achron Magus: (teleportation) A powerful mage dwells in Disused Fane with a bunch of Cardinal Hierarches. He would cast ‘Zakarum Lightning’, ‘Zakarum Blizzard’, ‘Fire Wave’ and ‘Tiger Fury’ to attack you, also summons Imps to aid himself, has a chance to drop Staves and ‘Circlet’ Series and ‘Light Plate’ Series.

Fire Wave: Similar as ‘Wake of Fire’ but not a trap skill
Tiger Fury: A tracing missile but dragging ground fire like a missile version ‘Blaze’, yet the ground fire has no damage, just a video effect.
- The Butcher: (extra strong) Almost same as Diablo 1 version, he dwells in Forgotten Temple, with a bunch of Flesh Lancer minions. He would Charge at your face and melee with ‘Zeal’ and ‘Bash’, can open wound in Nightmare and Hell difficulties, has a chance to drop ‘Butcher’s Pupil’ and ‘Skin of the Flayed One’ since Nightmare difficulty.

- Compelled Halbu: (stone skin) Halbu compelled by the Compelling Orb, dwells in Forgotten Reliquary, he has ‘Sanctuary’ aura,would Charge at your face and attack with ‘Smite’, ‘Blessed Hammer’ and ‘Fist of the Heavens’, has a better drop comparing to common Zakarumites. After being defeated, he would turn to common Halbu, you can trade with him at once. This lore of Halbu is from a Legend: Blizzard authorized table RPG ‘To Hell and Back’.

- The Vicar: (aura enchanted) A fallen Paladin, guarding Kurast Causeway, he has ‘Sanctuary’ aura, would cast powerful red lightning similar as Diablo at you, also attack with ‘Fist of the Heavens’ and heals folks nearby, has a chance to drop Staves and ‘Circlet’, ‘Light Plate’ and ‘Plate Belt’ Series.

- Ismail Vilehand: (cursed, extra fast) Base stat enhanced.
- Geleb Flamefinger: (extra strong, fire enchanted) Base stat enhanced.
- Toorc Icefist: (cold enchanted, stone skin) Base stat enhanced.
- Bremm Sparkfist: (lightning enchanted, aura enchanted) Base stat and dropping quality increased.
- Muffer Dragonhand: (extra strong, extra fast) Base stat and dropping quality increased.
- Wyand Voidbringer: (mana burn, teleportation) Base stat and dropping quality increased, Name string fixed as Code: Wyand Voidfinger.
- Lunatic who Ate the Assistant: Quest monster that only drops ‘Druid Madhouse’ story item, spawned beside the golden chest of ‘Ganster’s Den’.

- Beast Tamer: An evil Barbarian beast tamer, guarding ‘Lunatic who Ate the Assistant’, fights with ‘Bash’ and ‘Concentrate’, has a chance to drop Barbarian helms.

- Psycho who Ate the Assistant: Quest monster that only drops ‘Druid Madhouse’ story item, spawned beside the golden chest of ‘Swampy Pit Level 3’.

- Swamp Lord: (lightning enchanted) A powerful Will-o-Wisp champion guarding ‘Lunatic who Ate the Assistant’, casts ‘Lightning Hose’ that burns Player’s MP, ‘Chain Lightning’, ‘Nova’, ‘Charged Bolt’ and melee with ‘Charged Strike’, also casts ‘Burst of Speed’ to be more aggressive, and uses ‘Terror’ to frighten mercs or summoned ones. Has a chance to drop ‘Wisp Projector’ in Hell difficulty.

- Lord of Lunatic: (extra fast) A mad werewolf boss attacking the Director in ‘Director’s Sanctum’, damage type is magic, so he is immune to ‘Thorns’ like skills, he can drop 6 items at maximum, including a guaranteed Druid Pelt.

- Lord of Psycho: (extra strong) A mad werebear boss attacking the Director in ‘Director’s Sanctum’, damage type is magic, so he is immune to ‘Thorns’ like skills, he can drop 6 items at maximum, including a guaranteed Druid Pelt.



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