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Lightning Spells

Changed min and max damage logic of ‘Charged Bolt’, ‘Nova’ and ‘Thunderstorm’ to be same as other lightning spells, always 1 minimum and very high maximum but same average as vanilla.

Telekinesis: Can pick up everything, since I don’t consider multiplayer.

Static Field: Triggered on target instead of yourself when working as CTC.

Teleport: Can be cast when shapeshifting, 50F cooldown added, HARD points would reduce the cooldown delay, level 20 would remove the delay, but leveling up would increase the mana cost instead of decrease.

Nova: Added ‘Static Field’ as synergy skill just like D2R, new overlay applied, NHD lower to 1F.

Chain Lightning: NHD removed but can only hit 9 targets maximum.

Thunderstorm: Available when shapeshifting, base attack frequency reduced to 25F, and make the rate displayed on the panel. Also give part of lightning damage to your weapons like Enchant, along with movement speed, hit recovery and faster block rate bonus.

Energy Shield: Detail description for mana efficiency text added, damage absorb cap reduced to 80%, conflicts with ‘Archon’ and ‘Rage’.

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Text Fixing

UI Modification

Character & Skill Modifications

Hirelings Modifications

Monster Modifications

Item Modifications

Dropping and Area Modifications

Compatibility and Others