Category: 1. Lore
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Potion Modifications
Such new Diablo 1 style potions above would have a slightly higher chance to drop than Rejuvenation Potions.
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Basics
Modifications above may cause a BUG when auto equipping items from vendors, 2 handed weapons might stack with shields. It would easily turn normal if you remove one. Randomly bonuses 50-200% defense and 10-25% FHR and has a chance to give 1-3 ‘Weapon Smite’ skill on most of them. It’s a passive skill that increases…
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Act 3
Fire Wave: Similar as ‘Wake of Fire’ but not a trap skill Tiger Fury: A tracing missile but dragging ground fire like a missile version ‘Blaze’, yet the ground fire has no damage, just a video effect.
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Act 2
Trivia: Its name might be firstly planned for Hephasto, as the code indicates. Caution: Spirit Mummies won’t leave corpse after death.
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Act 1
Due to Blizzard’s Level Map logic, it would also spawn in ‘Matron’s Den’, no idea how to fix that… Trivia: Over 99% percent of Mandarin community players have confused ‘Carin’ with ‘Cairn’ by ignoring the spelling differences, they believe that Blizzard didn’t make any mistake, but the Unalis translators did, cause it had been treated…
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Super Unique Monster Summery
Replaced base monster classes with more powerful specific ones and gave them lethal new talents. This would make them much more threatening, but also had their treasure drops greatly improved, some of them may have special treasure classes, killing them would be very worthy.