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Category: 4 Hirelings

  • Barbarian

    Outfit changed to heavy armor, no helmet. Axe: Uses 1 handed axe as main hand weapon, offhand axe as offhand weapon. Axe skill: Double Swing, Frenzy, Berserk, Axe Mastery, Increased Speed, Rage. Sword: Almost same as vanilla but uses 'Soul', 'Jawbone', 'Heart', 'Horn' and 'Fang' fringes in offhand for extra benefits and blocking chance. Sword…

  • Zakarum Priest

    A Highlight of version 3.1d! Thanks to a BaseMod feature, Act 4 merc from Tyrael is now possible. You can hire a brand new type of merc 'Zakarum Priest' at Tyrael in Act 4, they are very good assistants. A Zakarum Priest would use 'Zakarum Heal' to heal the player and himself, 'Zakarum Cleansing' to…

  • Iron Wolf

    Outfit changed to crown, breast plate amor and kite shield. Can block with shield. Has a chance to cast 'Warping' on get melee hit. Fire and Lightning Iron Wolves cast some Diablo I spells. Fire skill: Fire Bolt, Fire Ball, Hot Wave, Diablo I Inferno, Hydra, Fire Mastery. Lightning skill: Uncapped Charged Bolt, Lightning, Lightning…

  • Desert Mercenary

    Outfit Changed to leather helm, chain mail, glaive. Bloody death animation retrieved. Displays Aura type through BaseMod functions. Levels of every Aura would not have an earlier limitation, always scaling with the Merc's level. Uses 'Flag', 'Quill' and 'Tail' fringes in offhand to gain extra benefits and block chance. Abandoned Blizzard Feature retrieved! Only Offensive…

  • Rogue Scout

    Outfit changed to chain mail, longbow. Always running, definitely faster, I mean. Chance to cast 'Terror' on attackers when get hit. Uses arrow quivers in offhand, including magic quivers. Added a New 'Holy Arrow' faction. 'Bow Mastery' skill added for ALL factions, similar to Barbarian Weapon Mastery skills. Fire Arrow Skills: Fire Arrow, Exploding Arrow,…

  • Hireling Summery

    Same cost and same base stat in all difficulties. Enabled Offhand, Amulet, and one single Ring inventory slot.