{"id":361,"date":"2024-07-27T16:04:32","date_gmt":"2024-07-27T16:04:32","guid":{"rendered":"https:\/\/lonegirl.net\/eng\/?p=361"},"modified":"2026-04-10T06:36:13","modified_gmt":"2026-04-10T06:36:13","slug":"vanilla-rune-words","status":"publish","type":"post","link":"https:\/\/lonegirl.net\/eng\/mod\/tde\/lore\/item\/rw\/vanilla-rune-words\/","title":{"rendered":"Vanilla Rune Words"},"content":{"rendered":"\n<ol class=\"wp-block-list\">\n<li>Brand: Knockback Removed, 45% IAS. Such modifications would make it good for Shapeshifting Druids<\/li>\n\n\n\n<li>Peace: CTC &#8216;Valkyrie&#8217; no longer Die at once, could coexist with Amazon&#8217;s own &#8216;Valkyrie&#8217;, CTC &#8216;Slow Missiles&#8217; changed to giving it as oskill.<\/li>\n<\/ol>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/item\/rw\/peace.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<ol start=\"3\" class=\"wp-block-list\">\n<li>Wind: Damage increased to 200-300%, CTC &#8216;Twister&#8217; Chance up to 33% on Strike and Fully Synergized.<\/li>\n\n\n\n<li>Wealth: 50% Defense, 15% All Resist.<\/li>\n\n\n\n<li>Fury: Damage increased to 300%.<\/li>\n\n\n\n<li>Prudence: Damage increased to 200-250%.<\/li>\n\n\n\n<li>Grief: &#8216;dmg&#8217; bonus switched to Min Damage per Character level so that the value would be displayed on panel. When level 95, the value would be equal to vanilla full variety ones.<\/li>\n<\/ol>\n\n\n\n<p class=\"wp-block-paragraph\">Caution: Doesn&#8217;t accept Offhand Axes, if you turn a &#8216;Grief&#8217; 1 handed axe into an offhand one, it would disappear when you exit current game!<\/p>\n\n\n\n<ol start=\"8\" class=\"wp-block-list\">\n<li>Last Wish: Always full value as vanilla and &#8216;Might&#8217; aura level increased to 20.<\/li>\n\n\n\n<li>Heart of the Oak: Itemtype requirement switched to &#8216;Rod&#8217;, so you can no longer make one with a &#8216;Flail&#8217;, but &#8216;Scepters&#8217; would be available. Item charged &#8216;Raven&#8217; switched to oskill, as the Raven AI doesn&#8217;t support being a Charged skill.<\/li>\n\n\n\n<li>Rain: CTC &#8216;Cyclone Armor&#8217; Chance increased to 15% and Fully Synergized of course, MP bonus switched to HP, Defense per Character level.<\/li>\n\n\n\n<li>Breath of the Dying: IAS increased to 80%, means 4F &#8216;Whirlwind&#8217; on Everything.<\/li>\n\n\n\n<li>Bone: MP bonus switched to HP.<\/li>\n\n\n\n<li>Principle: CTC &#8216;Holy Bolt&#8217; level increased to 15, Damage to Undead increased to 200-250%, 20% IAS, Defense per Character level.<\/li>\n\n\n\n<li>Enlightenment: On Strike CTC &#8216;Fire Ball&#8217; switched to Cast on Get Hit and Fully Synergized, Chance increased to 15%, CTC &#8216;Blaze&#8217; Chance increased to 15% and Fully Synergized, 20% FCR, 100-150 MP.<\/li>\n\n\n\n<li>Myth: 50-75% Damage, 100-150 HP.<\/li>\n\n\n\n<li>Patter: Unlocked, &#8216;Tal, Ort, Tir&#8217; on 3 Socket &#8216;Claw&#8217; weapons, 10% Attack Ratings, 40-80% Damage, 12-32 Fire Damage, 15% All Resist, 6 Str, 6 Dex, 30% FBR, Some Poison Damage, 1-50 Lightning Damage, 2 MP on Killing.<\/li>\n\n\n\n<li>Plague: Unlocked, &#8216;Cham, Fal, Um&#8217; on 3 Socket Weapons, 260-380% Damage to Demon, 20% Chance to Cast level 12 &#8216;Lower Resist&#8217; on Get Hit, 25% Chance to Cast level 15 Fully Synergized &#8216;Poison Nova&#8217; on Strike, -23 Target Poison Resist, Deadly Strike per Character level, Level 13-17 &#8216;Cleansing&#8217; Aura when Equipped, 1-2 All skills, Freezes Target, 10 Str, 25% Open Wounds.<\/li>\n\n\n\n<li>Delirium: Fixed a Vanilla BUG causing some Merc Animations lost when Shapeshifting activated.<\/li>\n\n\n\n<li>Sanctuary: Item charged &#8216;Slow Missiles&#8217; switched to Aura when Equipped.<\/li>\n\n\n\n<li>Kingslayer: IAS bonus increased to 40-60%, oskill &#8216;Vengeance&#8217; changed to a new version whose synergy system merged to its own leveling, 1 handed weapon available, Punish Damage part ignores Common Creatures&#8217; resists instead of Undead, and has 1-5 variable levels.<\/li>\n\n\n\n<li>Passion: IAS bonus increased to 40-60%, oskills changed to new versions whose synergy system merged to their own leveling, and have 1-5 variable levels, if built with Missile Weapons, &#8216;Zeal&#8217; would be changed to &#8216;Strafe&#8217;, &#8216;Berserk&#8217; would be changed to &#8216;Berserk Shot&#8217;, an Arrow version of &#8216;Berserk&#8217;.<\/li>\n\n\n\n<li>Fortitude: On Weapons, Defense bonus reduced to 100%, FCR bonus switched to IAS; on Torso Armors, Damage bonus reduced to 200%.<\/li>\n\n\n\n<li>Phoenix: Fully synergized CTC &#8216;Firestorm&#8217; chance reduced to 15%.<\/li>\n\n\n\n<li>Chaos: &#8216;Whirlwind&#8217; skill level could be 1-5.<\/li>\n\n\n\n<li>Edge: Only cheapers 10%.<\/li>\n<\/ol>\n\n\n\n<ol start=\"26\" class=\"wp-block-list\">\n<li>Chaos: &#8216;Whirlwind&#8217; Replaced by &#8216;Chaos Whirlwind&#8217;, an Assassin only whirlwind logic skill, unlike Barbarian version, it would randomly revenge ranged attackers with &#8216;Charged Bolt Nova&#8217; or &#8216;Frozen Orb Explosion&#8217;.<\/li>\n<\/ol>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/item\/rw\/chaos.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<ol start=\"27\" class=\"wp-block-list\">\n<li>Stone: Staff Charged &#8216;Clay Golem&#8217; can co-exist with original Golems.<\/li>\n<\/ol>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/item\/rw\/stone.jpg\" alt=\"\"\/><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Caution: Doesn&#8217;t accept Offhand Axes, if you turn a &#8216;Grief&#8217; 1 handed axe into an offhand one, it would disappear when you exit current game!<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"wp-custom-template-tde","format":"standard","meta":{"footnotes":""},"categories":[33],"tags":[],"class_list":["post-361","post","type-post","status-publish","format-standard","hentry","category-rw"],"_links":{"self":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts\/361","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/comments?post=361"}],"version-history":[{"count":6,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts\/361\/revisions"}],"predecessor-version":[{"id":1025,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts\/361\/revisions\/1025"}],"wp:attachment":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/media?parent=361"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/categories?post=361"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/tags?post=361"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}