{"id":136,"date":"2024-07-27T10:45:43","date_gmt":"2024-07-27T10:45:43","guid":{"rendered":"https:\/\/lonegirl.net\/eng\/?p=136"},"modified":"2026-01-31T05:40:55","modified_gmt":"2026-01-31T05:40:55","slug":"monster-skills","status":"publish","type":"post","link":"https:\/\/lonegirl.net\/eng\/mod\/tde\/lore\/skill\/other\/monster-skills\/","title":{"rendered":"Monster Skills"},"content":{"rendered":"\n<ol class=\"wp-block-list\">\n<li>Siege Beasts: Their earthshaking skill now dealing damage normally.<\/li>\n\n\n\n<li>Flesh Lancers: Can use Jab and Zeal.<\/li>\n\n\n\n<li>Flesh Archer: Can use Multiple Shot.<\/li>\n\n\n\n<li>Oblivion Knights: No longer cast Life Tap.<\/li>\n\n\n\n<li>Warped Ones: Can Warp at your face.<\/li>\n\n\n\n<li>Warped Shamans: May Warp away when get hit.<\/li>\n<\/ol>\n\n\n\n<p class=\"wp-block-paragraph\">Trivia: In both Chinese versions, &#8216;Warped&#8217; Fallen Serie&#8217;s names were translated to a term meaning &#8216;Teleport&#8217;, which is indeed an explanation of &#8216;Warp&#8217;, but maybe actually it should be meaning &#8216;Twisted&#8217; here in English not &#8216;Teleport&#8217;. Since my earliest players are all Chinese speakers, making them &#8216;Teleporting&#8217; would just match the name and more challenging.<\/p>\n\n\n\n<ol start=\"7\" class=\"wp-block-list\">\n<li>Monster Curses: Can stack except &#8216;Amplify Damage&#8217;, &#8216;Decrepify&#8217;, &#8216;Lower Resist&#8217; and &#8216;Blood Mana&#8217;, but duration is half of player version, Curse Resisting skills or stats are useless to those can stack, for &#8216;Amplify Damage&#8217;, &#8216;Decrepify&#8217; and &#8216;Lower Resist&#8217;, enemy monster versions&#8217; values are same as vanilla, won&#8217;t be limited by hard points like player versions, &#8216;Lower Resist&#8217; cast by monsters can also lower your magic resist.<\/li>\n\n\n\n<li>Monster Smite: Changed to &#8216;Bash&#8217; logic so they won&#8217;t &#8216;always hit&#8217;.<\/li>\n\n\n\n<li>Guest Sand Raider Series: Adjusted their elemental enchanting skills&#8217; elemtype to be same as common ones.<\/li>\n\n\n\n<li>Guest Sand Raider Flurry: Ugly animation bug fixed.<\/li>\n\n\n\n<li>Greater Mummies&#8217; Resurrect and Healing Skills: Fulfilled overlays and made healing functional.<\/li>\n\n\n\n<li>Monster version Arctic Blast: Return fire bug fixed.<\/li>\n\n\n\n<li>Monster version Bone Spirit: Same as vanilla, not the player version.<\/li>\n\n\n\n<li>Defiler Serie&#8217;s Impregnant skills: Can spawn more Pain Worm Series.<\/li>\n\n\n\n<li>Diablo&#8217;s Armageddon: Same as vanilla, not the player version.<\/li>\n\n\n\n<li>Diablo&#8217;s Bone Prison: Logic changed to be same as player version, and the original skill renamed to &#8216;Hell Cage&#8217; and remade as a CTC skill, used on certain items.<\/li>\n\n\n\n<li>Baal&#8217;s Inferno: Adjusted missile animation to make the tentacles within showing clearer.<\/li>\n\n\n\n<li>Monster&#8217;s Elemental Archery Skills: Replaced missile type with specific ones to make their skill leveling work, and no longer freezing player&#8217;s minions.<\/li>\n\n\n\n<li>Monster&#8217;s Glacial Spike: Replaced missile type with specific ones to make their skill leveling work, no longer freezing player&#8217;s minions.<\/li>\n\n\n\n<li>Monster&#8217;s Concentrate: Splash Damage much weaker than player version.<\/li>\n\n\n\n<li>Blood Mana: Changed to HP and MP Draining, as switching MP cost to HP would be more useful in later versions.<\/li>\n\n\n\n<li>Monster&#8217;s Hydra: Unlike player version, almost same as vanilla but even weaker.<\/li>\n\n\n\n<li>All monsters&#8217; Lightning damage adjusted to min-damage 1 but keeping average damage same as before.<\/li>\n\n\n\n<li>Catapult missiles may hurt their fellow monsters as well, fixed a bug that caused cold missiles dealing no damage.<\/li>\n\n\n\n<li>Catapult Fire missile changed to a better animation.<\/li>\n<\/ol>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/skill\/mon\/fcata.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<ol start=\"26\" class=\"wp-block-list\">\n<li>Diablo&#8217;s Red Lightning Hose can hit close range targets in Nightmare and Hell difficulties now.<\/li>\n<\/ol>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/skill\/mon\/diablight.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<ol start=\"27\" class=\"wp-block-list\">\n<li>Fixed the vanilla BUG that made &#8216;Blood Star&#8217; doesn&#8217;t link with its skill&#8217;s magic damage.<\/li>\n\n\n\n<li>Fixed the vanilla BUG that made Abyss Knight&#8217;s &#8216;Bone Armor&#8217; can&#8217;t absorb damage.<\/li>\n\n\n\n<li>Fixed the vanilla BUG that causing Fallen Shaman&#8217;s fire missile desync.<\/li>\n\n\n\n<li>Fixed the vanilla BUG that causing Achmel&#8217;s Unraveller minions&#8217; &#8216;Unholy Bolt&#8217; has no damage.<\/li>\n\n\n\n<li>Added extra poison damage to Regurgitators&#8217; corpse spitting.<\/li>\n\n\n\n<li>Zakarum Heal percentage reduced.<\/li>\n\n\n\n<li>Fixed the vanilla BUG that causing Mephisto&#8217;s Lightning has no damage.<\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"<p>Trivia: In both Chinese versions, &#8216;Warped&#8217; Fallen Serie&#8217;s names were translated to a term meaning &#8216;Teleport&#8217;, which is indeed an explanation of &#8216;Warp&#8217;, but maybe actually it should be meaning &#8216;Twisted&#8217; here in English not &#8216;Teleport&#8217;. Since my earliest players are all Chinese speakers, making them &#8216;Teleporting&#8217; would just match the name and more challenging.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"wp-custom-template-tde","format":"standard","meta":{"footnotes":""},"categories":[25,24],"tags":[],"class_list":["post-136","post","type-post","status-publish","format-standard","hentry","category-cmon","category-other"],"_links":{"self":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts\/136","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/comments?post=136"}],"version-history":[{"count":3,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts\/136\/revisions"}],"predecessor-version":[{"id":759,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts\/136\/revisions\/759"}],"wp:attachment":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/media?parent=136"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/categories?post=136"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/tags?post=136"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}