{"id":1200,"date":"2026-06-21T09:39:56","date_gmt":"2026-06-21T09:39:56","guid":{"rendered":"https:\/\/lonegirl.net\/eng\/?p=1200"},"modified":"2026-06-21T09:45:11","modified_gmt":"2026-06-21T09:45:11","slug":"mod_t-d-e-3-1d-update-log","status":"publish","type":"post","link":"https:\/\/lonegirl.net\/eng\/mod\/tde\/modr\/ctlg\/mod_t-d-e-3-1d-update-log\/","title":{"rendered":"MOD_T.D.E. 3.1d Update Log"},"content":{"rendered":"\n<h1 class=\"wp-block-heading has-text-align-center\">Summery<\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">3.1d Update has fixed a bunch of BUGs and added many brand new features.<\/p>\n\n\n\n<h1 class=\"wp-block-heading has-text-align-center\">Text Fixing<\/h1>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">List of Fixing Comment Prefixes<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">'Note' Comment Prefix added, to show something not wrong but worthy to tell.<\/p>\n\n\n\n<h1 class=\"wp-block-heading has-text-align-center\">Character &amp; Skill Modifications<\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">Strength no longer lowers stamina drain.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Amazon<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Spear and Javelin Skills<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Impale<\/strong>: Fixed a bug that causing its damage too low when converted to Cold.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Sorceress<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Lightning Spells<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Nova<\/strong>: Overlay switched with Assassin's 'Claws of Thunder' Nova.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/skill\/sor\/nova.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Necromancer<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Summon Spells<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Raise Skeleton Mage<\/strong>: Poison type's DPS increased to be almost same as others.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Fire Golem<\/strong>: Explosive attack chance increased.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Paladin<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Combat Skills<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Blessed Hammer<\/strong>: Can't be stopped by walls or other barrages anymore.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Holy Shield<\/strong>: Extra defense vs missiles added.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">When Paladin Turns Dervish<\/h3>\n\n\n\n<p class=\"has-text-color has-link-color wp-elements-6dd2ed923925372c0896605c313680df wp-block-paragraph\" style=\"color:#ff0000\">To avoid a panel display BUG, Explosive Kick's damage temporarily won't be shown on character panel, after finding a way to fix that, I'll add it back.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Barbarian<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Combat Skills<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Concentrate<\/strong>: Splash damage increased to 1\/3 weapon damage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Frenzy<\/strong>: Damage percent bonus increased by 1\/3.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Combat Masteries<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Iron Skin<\/strong>: No longer grants defense vs missiles.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Natural Resistance<\/strong>: Grants 5% all max resistance.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">War Cries<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Shout<\/strong>: No longer grants defense vs missiles.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Assassin<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Shadow Disciplines<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Shadow Pets' attack swings or skill casting sounds returned.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Martial Arts<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Claws of Thunder<\/strong>: Nova overlay Switched with Sorceress Nova.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/skill\/asn\/clwothndr.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Other Skills<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>CTC Bone Spear<\/strong>: When triggered on Strike, starting position changed from target to yourself.<\/p>\n\n\n\n<h1 class=\"wp-block-heading has-text-align-center\">Hirelings Modifications<\/h1>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Rogue Scout<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Holy Arrow can't pierce anymore and has no damage bonus vs common monsters, this would also reasonably lower its damage vs Undead or Demons.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Desert Mercenary<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Aura Types added Half-Valued 'Iron Skin' skill to make them more solid.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Iron Wolf<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Only when get melee hit he would cast 'Warping'.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Zakarum Priest<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">A Highlight of version 3.1d! Thanks to a BaseMod feature, Act 4 merc from Tyrael is now possible. You can hire a brand new type of merc 'Zakarum Priest' at Tyrael in Act 4, they are very good assistants. A Zakarum Priest would use 'Zakarum Heal' to heal the player and himself, 'Zakarum Cleansing' to Remove poison or curses from all team members. They attack with 'Zakarum Lightning', 'Zakarum Blizzard' and 'Fist of the Heavens'.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/merc\/john\/a4hire.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Unlike monster version, their Zakarum Lightning inherits all damage sources on them, can trigger effects or CTCs.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Zakarum Priests can only equip 'Priest Gloves' as weapons, you must convert a pair of common Gloves with the Cube to equip them.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">They can only use 'Soul' as the offhand item right now, but in later updates there'll be something amazing, not only for them~<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/merc\/john\/priest.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">They're counted as Zakarumites, so Equipped Offensive Auras on them would be full value to all team members.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">They're counted as Male Creatures, so potions for male mercs work with them.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Zakarum Priests CAN'T block!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Those who killed by a Zakarum Priest would RIP.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Barbarian<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Sword faction can use 'Soul' as fringe in offhand now.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Axe faction's 'Frenzy' skill would be using vanilla damage bonus value.<\/p>\n\n\n\n<h1 class=\"wp-block-heading has-text-align-center\">Monster Modifications<\/h1>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Specific Monster Modifications<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Frozen Abyss<\/strong>: Would have a chance to Freeze Target.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Newly Added Monster Classes<\/h2>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Guest Brute<\/strong>: Can throw rocks in range and added 'Bash' to deal stun attack.<\/li>\n\n\n\n<li><strong>Guest Wailing Beast<\/strong>: More aggressive, can run when approaching.<\/li>\n\n\n\n<li><strong>Guest Drifter<\/strong>: Can throw snowballs in range and deals splash damage.<\/li>\n<\/ol>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Monster Skill Modifications<\/h2>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Diablo's Bone Prison<\/strong>: Now counted as 3rd party monsters, so enemy monsters no longer attack them without damage.<\/li>\n\n\n\n<li><strong>Monster Frenzy<\/strong>: All changed to double hits.<\/li>\n<\/ol>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Super Unique Monsters<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Act 1<\/h3>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Treehead Woodfist<\/strong>: Charge and Bash ability added, more dangerous.<\/li>\n\n\n\n<li><strong>Drakon Nyktos<\/strong>: Fixed the BUG that its level being too high in Normal Difficulty.<\/li>\n<\/ol>\n\n\n\n<h3 class=\"wp-block-heading\">Act 5<\/h3>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Eyeback the Unleashed<\/strong>: Reasonably improved dropping quality.<\/li>\n\n\n\n<li><strong>Banished Soul<\/strong>: Moved to the middle of the map.<\/li>\n\n\n\n<li><strong>Malah's Son<\/strong>: (extra fast) Added in version 3.1d, an Uncleaned Archer Boss guarding the gold chest of Drifter Cavern. He would attack you with many deadly archery skills, scares your minions with 'Howl' and self-enhancing with 'Rage'. He has excellent dropping quality and has a chance to drop Barbarian Helmets.<\/li>\n<\/ol>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/mons\/suni\/act5\/malahson.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<ol start=\"4\" class=\"wp-block-list\">\n<li><strong>Nihlathak<\/strong>: 'multiple shots' added, Greatly improved dropping quality and lower his ridiculous high level in Normal Difficulty, but much more powerful. Now his attack speed can't be reduced by any method, and his Arctic Blast can deal much more damage, also, Suicide Bone Spirits he created can blast 10% of your current HP besides their base damage. Due to the newest New Canon lore of Diablo 4, he would also have a chance to drop Polearms.<\/li>\n\n\n\n<li><strong>Frozenstein<\/strong>: Can throw snowballs in range and added 'Charge' ability, freeze targets more frequently.<\/li>\n\n\n\n<li><strong>Axe Dweller<\/strong>: Reasonably improved dropping quality.<\/li>\n\n\n\n<li><strong>Skulltred<\/strong>: Reasonably improved dropping quality.<\/li>\n\n\n\n<li><strong>Ancients<\/strong>: Greatly lower their dropping quality.<\/li>\n<\/ol>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Boss Modifications<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Baal Throne<\/strong>: Can deal corpse explosion correctly now, client side overly displayed, but hurts everything, damage increased from 1% player HP to 1% corpse HP.<\/p>\n\n\n\n<h1 class=\"wp-block-heading has-text-align-center\">Item Modifications<\/h1>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Newly Added Item Types<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Offhand Axe Series<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Converting accepts Throwing Axes now, but those converted from them can't have sockets.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Priest Gloves<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Newly added item type in version 3.1d, used for Zakarum Priest Mercs' Weapons. They can't be dropped or purchased, can only acquire by converting a pair of common gloves with a piece of any gem with the cube. They're counted as weapons, but the base damage being too low to be equipped by players.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Unique Item Modifications<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Vanilla Unique Polearms<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stormspire:<\/strong> Greatly Increased CTC skills' chances, Level 3-5 'Storm Elemental' added, summons a lightning elemental creature to assist you in battle. It's damage would be scaling with character level, can cast 'Charged Bolt', 'Lightning', 'Chain Lightning' and 'Nova' logic spells, bursts triple nova on death. What you acquired before this update must be refreshed with 'Token of Uniques'.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/item\/uniq\/stormspire.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">New Unique Torso Armors<\/h3>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Dust Storm<\/strong>: Greatly enhanced the 'Catgirl', her Damage, IQ, Attack and Block Speed are massively increased, if summoned by Amazons, her damage would be massively increased further.<\/li>\n\n\n\n<li><strong>Hellwarden's Husk<\/strong>: Equipped 'Iron Maiden' Aura switched to an oskill 'Fallen Angel Husk' that summons an Izual's fellowman to assist you in battle. They're counted as High Minions, looks similar to Izual but with grey color instead of gold, very solid, fight with extra cold damage in melee and can cast 'Frost Nova', 'Chilling Armor'. What you acquired before this update must be refreshed with 'Token of Uniques'.<\/li>\n<\/ol>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/item\/uniq\/husk.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">New Unique Charms<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Immunity Breaker<\/strong>: Resist penalty system same as D2R now, variable penalty values are shown on the charm, no longer randomly changes through gameplay. What you acquired before this update must be refreshed with 'Token of Uniques'.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/item\/uniq\/imubrk.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Super Unique Items<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Bul-Kathos' Warden<\/strong>: Only Barbarian summoned Ancestor can use combat skills, for other classes he would only deal common attacks.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Set Item Modifications<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Vanilla Universal Sets<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">Cow King's Leathers<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Fixed a BUG that causing Baal couldn't spit minions at the throne if you summoned Cow Spirits there, and you won't fail to summon them anymore.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Rune Words Modifications<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">D2R Rune Words<\/h3>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Authority<\/strong>: 'Miasma Chain' has better appearance.<\/li>\n<\/ol>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/item\/rw\/authority.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<ol start=\"2\" class=\"wp-block-list\">\n<li><strong>Void<\/strong>: 'Abyss' has better appearance and readjusted some values for balancing.<\/li>\n<\/ol>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/item\/rw\/abyssmon.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Cube Formula Modifications<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Vanilla Item Refreshing Formulas Remaking<\/h3>\n\n\n\n<ol class=\"wp-block-list\">\n<li>Refreshing a Lower Level Rare Item Changed to: Any Rare item + 1 Perfect Skull + any Charm<\/li>\n\n\n\n<li>Refreshing a Higher Level Rare Item Changed to: Any Rare item + 2 Perfect Skull + any Charm<\/li>\n<\/ol>\n\n\n\n<h1 class=\"wp-block-heading has-text-align-center\">Dropping, Area and NPC Modifications<\/h1>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Droppings<\/h2>\n\n\n\n<ol class=\"wp-block-list\">\n<li>Fixed a BUG that causing 'Token of Uniques' and 'Token of Sets' could only be dropped from Blacksmith Monsters.<\/li>\n\n\n\n<li>Reasonably lower the dropping chance of 'Rogue's Bow'.<\/li>\n<\/ol>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Area and NPC<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Moo Moo Farm<\/strong>: Would no longer have Corrupt Events.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Summery 3.1d Update has fixed a bunch of BUGs and added many brand new features. Text Fixing List of Fixing Comment Prefixes 'Note' Comment Prefix added, to show something not wrong but worthy to tell. Character &amp; Skill Modifications Strength no longer lowers stamina drain. Amazon Spear and Javelin Skills Impale: Fixed a bug that [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"wp-custom-template-tde","format":"standard","meta":{"footnotes":""},"categories":[46],"tags":[],"class_list":["post-1200","post","type-post","status-publish","format-standard","hentry","category-ctlg"],"_links":{"self":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts\/1200","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/comments?post=1200"}],"version-history":[{"count":3,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts\/1200\/revisions"}],"predecessor-version":[{"id":1204,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts\/1200\/revisions\/1204"}],"wp:attachment":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/media?parent=1200"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/categories?post=1200"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/tags?post=1200"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}