{"id":1150,"date":"2026-05-06T15:26:39","date_gmt":"2026-05-06T15:26:39","guid":{"rendered":"https:\/\/lonegirl.net\/eng\/?p=1150"},"modified":"2026-05-06T15:26:39","modified_gmt":"2026-05-06T15:26:39","slug":"3-1cupdate","status":"publish","type":"post","link":"https:\/\/lonegirl.net\/eng\/mod\/tde\/modr\/ctlg\/3-1cupdate\/","title":{"rendered":"MOD_T.D.E. 3.1c Update Log"},"content":{"rendered":"\n<h2 class=\"wp-block-heading has-text-align-center\">Summery<\/h2>\n\n\n\n<p>Version 3.1c has fixed a bunch of BUGs and added many remarkable new features~<\/p>\n\n\n\n<p>Fixed some BUGs within D2SE and NOOB versions to make them more reliable.<\/p>\n\n\n\n<p>I've put 'Buy Me a Coffee' PDF into the MOD Pack, thanks for supporting me~<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Text Fixing<\/h2>\n\n\n\n<p>Fixed some description texts that might cause confusion.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">UI Modification<\/h2>\n\n\n\n<ol class=\"wp-block-list\">\n<li>Main Menu would show you there's no Battle.net and NOT recommended for Multiplayer.<\/li>\n<\/ol>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/ui\/eng.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<ol start=\"2\" class=\"wp-block-list\">\n<li>Endgame picture changed to pre-expansion version.<\/li>\n<\/ol>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/ui\/end.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Character &amp; Skill Modifications<\/h2>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Overall<\/h3>\n\n\n\n<p>Greatly Improved the IQs of Minions using 'ShadowMaster','ShadowMasterNoInit' and 'ShadowWarrior' AI, now they're more aggressive, lower chance to get lost, and much lower chance to retreat when surrounded by 6 or more enemies, such minions including Necro Skeleton, Clay Golem, Spirit Wolf, Assassin Shadows, and many newly added ones.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Amazon<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">Bow and Crossbow Skills<\/h4>\n\n\n\n<p><strong>Guided Arrow<\/strong>: Improved synchronization.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Sorceress<\/h3>\n\n\n\n<p>You can't use Scythes for 'Combo Swing' anymore.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Necromancer<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">Summon Spells<\/h4>\n\n\n\n<p><strong>Raise Skeleton Mage<\/strong>: Exploding missiles would deal 2 damages to direct hit targets, one single hit, one explosive.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Barbarian<\/h3>\n\n\n\n<p>Fixed a BUG that causing Left Hand Throw has no damage when using Javelins.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Druid<\/h3>\n\n\n\n<p><strong>Raven<\/strong>: Fixed a BUG that causing its damage overpowered.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Assassin<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">Traps<\/h4>\n\n\n\n<p><strong>Blade Fury<\/strong>: Improved synchronization of the smallest shards, but lowered their IQ.<\/p>\n\n\n\n<p><strong>Blade Shield<\/strong>: Can cast in Towns just like vanilla.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Shadow Disciplines<\/h4>\n\n\n\n<p><strong>Shadow Warrior<\/strong>: Bypassed a vanilla bug that its passive skills unable to activate, that would greatly increased elemental charge-up skills' damage, More likely to cast skills. After level 40, would get ethereal weapons instead of unique armors or trinkets.<\/p>\n\n\n\n<p><strong>Shadow Master<\/strong>: Skill levels no longer cap at 24, which means she would deal more damage in higher level.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Martial Arts<\/h4>\n\n\n\n<p><strong>Fists of Fire<\/strong>: 3rd Charge Meteor's base damage increased back to be same as vanilla Pheonix Strike Meteor.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Other Skills<\/h3>\n\n\n\n<p><strong>Staff Charged Armoring Skills Except Cyclone Armor<\/strong>: Changed to self-synergize instead of fully synergized, just like physical combat ones.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Monster Modifications<\/h2>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Overall<\/h3>\n\n\n\n<p>Monsters Resists readjusted, which means when enhanced by MonUMods, if not reached immune, would cap at 95 instead of 99.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Specific Monster Modifications<\/h3>\n\n\n\n<p><strong>Scarab Series<\/strong>: Reasonably reduced their Pack Size.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Newly Added Monster Classes<\/h3>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Mad Druid Shapeshifters<\/strong>: Champion or Unique versions would have a chance to drop 'Aldur' or 'Flowkrad' Set Items in Nightmare and Hell Difficulties.<\/li>\n\n\n\n<li><strong>Demon Skeletons<\/strong>: Melee attack can deal double hit as it should be.<\/li>\n<\/ol>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Super Unique Monsters<\/h3>\n\n\n\n<p>Some Quest-Related ones had their max HP reasonably lower.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Act 5<\/h4>\n\n\n\n<p><strong>Bonesaw Breaker<\/strong>: Spells damage type turned to Magic, ignore common creatures' resist, but lower their damage value.<strong><\/strong><\/p>\n\n\n\n<p><strong>Nihlathak<\/strong>: Greatly improved his AI script to make him more aggressive, and gave Knockback feature to his 'Arctic Blast'.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Boss Modifications<\/h3>\n\n\n\n<ol class=\"wp-block-list\">\n<li>Act Bosses' Nodrop rate increased, but except Duriel.<\/li>\n\n\n\n<li>Act Bosses can drop ALL items besides specific ones.<\/li>\n\n\n\n<li>Duriel's level decreased to 87.<\/li>\n<\/ol>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Item Modifications<\/h2>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Sack System<\/h3>\n\n\n\n<p>A Highlight since version 3.1c. Now you can Stack Perfect Gems and Runes!<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/item\/sack.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<p>You can Deposit\/Withdraw matched items with Sacks in the Cube, they could be purchased from Gheed in Act 1, Elzix in Act 2, Alkor in Act3 and Anya in Act5.<\/p>\n\n\n\n<p>Deposit: 1 Sack + 1-14 matched items = the Sack with more quantity count as many as you input;<\/p>\n\n\n\n<p>Withdraw: 1 Sack with items in it = 1 piece of matched items + the Sack with -1 quantity count.<\/p>\n\n\n\n<p>A Sack could contain 127 items in maximum, no need to worry about quantity overflow when depositing, the extra ones would be filled into another Sack.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Magic Affix Modifications<\/h3>\n\n\n\n<ol class=\"wp-block-list\">\n<li>Staff Charged Skill suffixes are more frequently to spawn.<\/li>\n\n\n\n<li>Staff Charged 'Enchant' can be spawned but using vanilla logic.<\/li>\n\n\n\n<li>Fixed a BUG that Staff Charged 'Nova' is the Sorceress version instead of a Fully Synergized one.<\/li>\n\n\n\n<li>'Of Ages' suffix can't be spawn anymore.<\/li>\n<\/ol>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Unique Item Modifications<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">Summary<\/h4>\n\n\n\n<p>Increased some powerful item's dropping level to 88.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Vanilla Unique Daggers<\/h4>\n\n\n\n<p><strong>The Diggler<\/strong>: Added 300-500% Damage and Attack Ratings vs Female creatures, what you acquired before update must be Refreshed with 'Token of Uniques' to get this change.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Vanilla Unique Scepters<\/h4>\n\n\n\n<p><strong>The Fetid Sprinkler<\/strong>: Fixed a BUG that the poison length of 'Fetid Water' being too long, now it's back to 10 sec as it should be.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Vanilla Unique Polearms<\/h4>\n\n\n\n<p><strong>Grim's Burning Dead<\/strong>: Skeleton Mages' splash damage missiles can only inherit extra fire damage of 'Necro Burn' for their direct hit, not the explosions anymore.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Vanilla Unique Shields<\/h4>\n\n\n\n<p><strong>Medusa's Gaze<\/strong>: Partially Petrified Monsters now only slowed 50%.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">New Unique Wands<\/h4>\n\n\n\n<p><strong>The Black Tower Key<\/strong>: 2 Sockets added, what you acquired before this update must be refreshed with 'Token of Uniques'.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">New Unique Bows<\/h4>\n\n\n\n<p><strong>Triad's Foliage<\/strong>: For balancing, damage bonus per character level decreased, what you acquired before this update would be unavailable, must be refreshed with 'Token of Uniques'.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">New Unique Torso Armors<\/h4>\n\n\n\n<p><strong>Ashrera's Wired Frame<\/strong>: Fixed a BUG that causing Melee Iron Wolf's 'Dragon Flight' has no damage.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">New Unique Charms<\/h4>\n\n\n\n<p><strong>Immunity Breaker<\/strong>: Fixed a BUG that causing their functions messed up when co-working with other Resist Lowering Skills.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Set Item Modifications<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">Vanilla Universal Sets<\/h4>\n\n\n\n<h4 class=\"wp-block-heading\">Cow King's Leathers<\/h4>\n\n\n\n<p>Spiritual Cows can fight normally now and no longer need taunting targets, but damage reasonably lower.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Rune Words Modifications<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">D2R Rune Words<\/h4>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Authority<\/strong>: 'Hel, Shael, Ral' on 3 Socket Torso Armors, 2% Chance to Cast level 2 'Psychic Ward' on Get Hit, 10% Chance to Cast level 15 'Miasma Chain' on Strike, +1 to Random Class Skill, 40-60% Damage, along with Stats on Runes.<\/li>\n<\/ol>\n\n\n\n<p>Miasma Chain: Almost same as D2R but much shorter, a Chain link you to target location and deals damage to enemies, Fully Synergized.<\/p>\n\n\n\n<p>Psychic Ward: Almost same as D2R, absorbs Physical damage and stuns melee attackers, Self-synergy.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/item\/rw\/authority.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<ol start=\"2\" class=\"wp-block-list\">\n<li><strong>Void<\/strong>: ' Thul, Zod, Ist' on 3 Socket Daggers, +2 to All Skills, 40% FCR, 10-15% Magic Skill Damage, 8-12 All Stats, 35 Staff-Charged level 4 'Decrepify', +1 to 'Abyss', along with Stats on Runes.<\/li>\n<\/ol>\n\n\n\n<p>Abyss: Almost same as D2R but can only attract Non-Champion monsters, damage scaling with character level, for balancing, cooldown is 10 sec.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/item\/rw\/void.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Cube Formula Modifications<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">Splitting Larger Gems<\/h4>\n\n\n\n<p>1 Larger Gem = 3 Lesser Gems<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">New Superior, Unique or Set Item Refreshing Formulas<\/h4>\n\n\n\n<p>Unique or Set Refreshing: If the input item is ethereal, the refreshed one would also be ethereal, and you won't have a random ethereal chance anymore.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Dropping, Area and NPC Modifications<\/h2>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Droppings<\/h3>\n\n\n\n<p>As Larger Gems could split, High level Areas won't drop Lesser Gems.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Area and NPC<\/h3>\n\n\n\n<p>Rearranged monster class spawn in some Act 5 Red Portal areas.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Summery Version 3.1c has fixed a bunch of BUGs and added many remarkable new features~ Fixed some BUGs within D2SE and NOOB versions to make them more reliable. I've put 'Buy Me a Coffee' PDF into the MOD Pack, thanks for supporting me~ Text Fixing Fixed some description texts that might cause confusion. UI Modification [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"wp-custom-template-tde","format":"standard","meta":{"footnotes":""},"categories":[46],"tags":[],"class_list":["post-1150","post","type-post","status-publish","format-standard","hentry","category-ctlg"],"_links":{"self":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts\/1150","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/comments?post=1150"}],"version-history":[{"count":1,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts\/1150\/revisions"}],"predecessor-version":[{"id":1151,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts\/1150\/revisions\/1151"}],"wp:attachment":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/media?parent=1150"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/categories?post=1150"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/tags?post=1150"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}