{"id":1030,"date":"2026-04-10T06:53:57","date_gmt":"2026-04-10T06:53:57","guid":{"rendered":"https:\/\/lonegirl.net\/eng\/?p=1030"},"modified":"2026-04-13T08:10:06","modified_gmt":"2026-04-13T08:10:06","slug":"mod_t-d-e-3-1b-update-log","status":"publish","type":"post","link":"https:\/\/lonegirl.net\/eng\/mod\/tde\/modr\/ctlg\/mod_t-d-e-3-1b-update-log\/","title":{"rendered":"MOD_T.D.E. 3.1b Update Log"},"content":{"rendered":"\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Diablo II MOD: The Dark Exile 3.1b Update\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/jFzqozjIlXI?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Summery<\/h2>\n\n\n\n<p>Version 3.1b fixed some BUGs and added some remarkable new features.<\/p>\n\n\n\n<p>Since version 3.1b, MOD_T.D.E. would offer a NOOB version, very easy to use, and removed the useless PlugY d2gfx patch from the MOD Pack.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Text Fixing<\/h2>\n\n\n\n<ol class=\"wp-block-list\">\n<li>Fixed some text string mistakes.<\/li>\n\n\n\n<li>Added some 'Code' Comment Fixing to Scarab Series.<\/li>\n<\/ol>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Character &amp; Skill Modifications<\/h2>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Amazon<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">Spear and Javelin Skills<\/h4>\n\n\n\n<p><strong>Lightning Bolt<\/strong>: Fixed the bug that shows wrong elemental conversion value.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Sorceress<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">Fire Spells<\/h4>\n\n\n\n<p><strong>Meteor<\/strong>: Ground fire radius is same as explosive<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Necromancer<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">Summon Spells<\/h4>\n\n\n\n<p><strong>Iron Golem<\/strong>: Can't be Unsummoned anymore.<\/p>\n\n\n\n<p><strong>Fire Golem<\/strong>: Fixed a bug that shows inaccurate fire damage value.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Paladin<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">Combat Skills<\/h4>\n\n\n\n<p><strong>Holy Shield<\/strong>: When equipping a shield, would inherit your current average physical damage, only Shield, NO Fringe.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">When Paladin Turns Dervish<\/h4>\n\n\n\n<p>All Dervish Skills requires 2 Fist Weapons equipped to cast.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Barbarian<\/h3>\n\n\n\n<p>Walking speed increased back to vanilla.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Hirelings Modifications<\/h2>\n\n\n\n<p>Can't be fired by 'Unsummon' anymore.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Rogue Scout<\/h3>\n\n\n\n<p>Bow Mastery skill added for ALL factions, similar to Barbarian Weapon Mastery skills.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Monster Modifications<\/h2>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Overall<\/h3>\n\n\n\n<p>Guest Monsters no longer spawned as common ones in Areas lower than level 85 of Act 1, 2 and 3, but Champion or Unique versions are still them.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Specific Monster Modifications<\/h3>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Scarab Series<\/strong>: Lower chance to release Charge Bolt Nova on get hit.<\/li>\n\n\n\n<li><strong>Green Blood Monsters<\/strong>: Lower chance to bleed on get hit.<\/li>\n\n\n\n<li><strong>Non-Guest Zakarumites<\/strong>: AI switched back to vanilla, which means would run away after Trivincal Quest Completed.<\/li>\n<\/ol>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Newly Added Monster Classes<\/h3>\n\n\n\n<p><strong>Mad Druid Shapeshifters<\/strong>: Common ones would also spawn in 'Great Marsh' and no longer neutral, just enemies, such change would make you easier to acquire Druid Pelts.<\/p>\n\n\n\n<p><strong>Skeleton Demons<\/strong>: Winged, powerful undead demons, leading a skeleton pack, can cast evil spells to attack you and heal or revive undead creatures nearby, spawned in 'Mausoleum'.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/mons\/cmon\/skdmn.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Super Unique Monsters<\/h3>\n\n\n\n<p>Poison Enchanted ones had their client-side poison gas fulfilled, now the missiles are no longer invisible so you can see them.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/mons\/suni\/act2\/coldworm.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading\">Act 1<\/h4>\n\n\n\n<p><strong>Bound Spirit<\/strong>: Moved to Forgotten Tower Level 5, this would fix the BUG that it also appears in 'Matron's Den'.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/mons\/suni\/act1\/boundspirit.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Item Modifications<\/h2>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Basics<\/h3>\n\n\n\n<p>Item prices are reasonably higher.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Unique Item Modifications<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">New Unique Staves<\/h4>\n\n\n\n<p><strong>Rod of Onan<\/strong>: 'Archon Staff', 1-2 All skills, 15-25 All stats, 200-300% Damage, 50 Charges of level 20 'Clay Golem', +1 to 'Onan's Seeds', +1 to 'Earth's Lover', and Extra Archon Stave bonuses for BOTH Melee and Caster versions.<\/p>\n\n\n\n<p>Onan's Seeds: You can summon 5 Clay Golems now.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/item\/uniq\/onan.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<p>Earth's Lover: Clay Golem has extra damage bonus per level, and no longer needs other Golem skills' synergies, but Golem Mastery is still needed.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">New Unique Torso Armors<\/h4>\n\n\n\n<p><strong>Ashrera's Wired Frame<\/strong>: Caster Iron Wolves has FCR bonus by skill and character level, Melee Iron Wolf's 'Charge' switched to 'Dragon Flight'.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">New Unique Charms<\/h4>\n\n\n\n<p><strong>Immunity Breaker<\/strong>: 'Grand Charm', Randomly breaks one type of monster immunity and lowers the matched resistance of you and your team. Almost same as D2R, but can only equip one piece. Technically, I can make ALL 6 types of them separately but would cost more than 12 most precious state table rows, it's a great waste that I can't afford.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/item\/uniq\/imubrk.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Super Unique Items<\/h3>\n\n\n\n<p><strong>Akarat's Straw Hat<\/strong>: Equipped 'Healing Field' Aura switched to 'Splash Whirlwind', when equipped, your Whirlwind logic skills would have extra splash damage, including 'Shape of Dervish'. For those acquired before updating, you must Refresh it with 'Token of Uniques'.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/item\/suni\/splashwhirl.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Set Item Modifications<\/h3>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Hireling Sets<\/h4>\n\n\n\n<h4 class=\"wp-block-heading\">Kyoko's Tears<\/h4>\n\n\n\n<p>Sightless Eye: Attack speed bonus reasonably increased.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Rune Words Modifications<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">Vanilla Rune Words<\/h4>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Chaos<\/strong>: 'Whirlwind' Replaced by 'Chaos Whirlwind', an Assassin only whirlwind logic skill, unlike Barbarian version, it would randomly revenge ranged attackers with 'Charged Bolt Nova' or 'Frozen Orb Explosion'. For those built before updating, you must Rebuild it.<\/li>\n<\/ol>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/item\/rw\/chaos.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Stone<\/strong>: Staff Charged 'Clay Golem' can co-exist with original Golems.<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/lonegirl.net\/media\/pic\/tde\/item\/rw\/stone.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading\">D2R Rune Words<\/h4>\n\n\n\n<p><strong>Cure<\/strong>: 'Shael, Io, Tal' on 3 Socket Helmets, +5% HP, 75-100% Defense, 10-30% Poison Resist, -50% Poison Length, Level 1 'Cleansing' Aura when Equipped, along with Stats on Runes.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Cube Formula Modifications<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">New Superior, Unique or Set Item Refreshing Formulas<\/h4>\n\n\n\n<p>Superior Item Refreshing Formula's 3 Unique Jewelries changed back to version 3.0's 'Stone of Jordan'.<\/p>\n\n\n\n<h1 class=\"wp-block-heading has-text-align-center\">Dropping, Area and NPC Modifications<\/h1>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Area and NPC<\/h3>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Tamoe Highland<\/strong>: Level changed back to vanilla's 69.<\/li>\n\n\n\n<li><strong>Easy level 85 Areas<\/strong>: Some level 85 Areas in Act 1, 2 and 3, mostly Quest related, are counted as 'Greenhand Friendly' ones, Guest Monsters there would spawn only one type as common monsters, but All Champion or Unique ones are still them~<\/li>\n<\/ol>\n\n\n\n<p>Act 1: Crypt, Underground Passage Level 1, Forgotten Tower, Cathedral.<\/p>\n\n\n\n<p>Act 2: Halls of the Dead, Maggot Lair, Claw Viper Temple, Secret Sanctuary, Tal-Rasha's Tombs.<\/p>\n\n\n\n<p>Act 3: Spider Cavern, Great Marsh, Flayer Dungeon, Sewers, Durance of Hate.<\/p>\n\n\n\n<ol start=\"3\" class=\"wp-block-list\">\n<li><strong>Level 90 Areas<\/strong>: Mausoleum added.<\/li>\n\n\n\n<li><strong>Druid Madhouse<\/strong>: Monster density increased.<\/li>\n<\/ol>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Summery Version 3.1b fixed some BUGs and added some remarkable new features. Since version 3.1b, MOD_T.D.E. would offer a NOOB version, very easy to use, and removed the useless PlugY d2gfx patch from the MOD Pack. Text Fixing Character &amp; Skill Modifications Amazon Spear and Javelin Skills Lightning Bolt: Fixed the bug that shows wrong [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"wp-custom-template-tde","format":"standard","meta":{"footnotes":""},"categories":[46],"tags":[],"class_list":["post-1030","post","type-post","status-publish","format-standard","hentry","category-ctlg"],"_links":{"self":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts\/1030","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/comments?post=1030"}],"version-history":[{"count":2,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts\/1030\/revisions"}],"predecessor-version":[{"id":1087,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/posts\/1030\/revisions\/1087"}],"wp:attachment":[{"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/media?parent=1030"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/categories?post=1030"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lonegirl.net\/eng\/wp-json\/wp\/v2\/tags?post=1030"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}