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Category: 3. Character & Skills

  • Quit Zann Esu, Join Vizjerei

    When a Sorcerer holds ‘Globe of the Vizjerei’ or ‘Horazon’s Chalice’ or ‘Foci of the Vizjerei’ in her hand, she would be considered as Quitted her Zann Esu clan and Joined the Vizjerei clan. New Vizjerei Spells would be granted, and some Zann Esu Spells would be limited, other spells would be modified in certain…

  • Cold Spells

    Ice Bolt: No longer increase MP cost by level, removed ‘Frost Nova’ from synergy skill list and merged its bonus value into other synergy skills, changed to ‘Strafe’ like logic, 1 more bolt launched per 5 level and cap at 5 bolts, but you must click at your target or nearby area to make a…

  • Lightning Spells

    Changed min and max damage logic of ‘Charged Bolt’, ‘Nova’ and ‘Thunderstorm’ to be same as other lightning spells, always 1 minimum and very high maximum but same average as vanilla. Telekinesis: Can pick up everything, since I don’t consider multiplayer. Static Field: Triggered on target instead of yourself when working as CTC. Teleport: Can…

  • Fire Spells

    Fire Bolt: No longer increase MP cost by level, add ‘Hydra’ to its synergy skill list, changed to ‘Strafe’ like logic, 1 more bolt launched per 5 level and cap at 5 bolts, but you must click at your target or nearby area to make a successful cast. Inferno: Add ‘Blaze’ and ‘Firewall’ to its…

  • Sorceress Summery

    Barehand A2 animation fulfilled. Greatly increased A2 animation attack speed with 2 handed swords to achieve 4F ‘Zeal’, also increased A2 animation attack speed for other 2 handed slash weapons to achieve 5F ‘Zeal’. Initial skill ‘Combo Swing’ added, a melee skill requires Maces (Flails disallowed), Scythes, Orbs, Staves or Wands, using ‘Double Swing’ logic,…

  • Spear and Javelin Skills

    All melee skills work with all thrusting weapons including daggers. Jab: 5% damage per level, when maximum level reached, would strike non-champion monsters into hit recovery mode, ‘Impale’ and ‘Fend’ would synergy its attack speed and enemy defense ignoring. Impale: Uninterruptable, always hits, damage bonus greatly increased, initial attack speed penalty removed, hit overlay added,…

  • Passive and Magic Skills

    Inner Sight: Could be cast when shapeshifting, works on enemies behind walls, increases range by skill level, extra effect bonus increased along with character leveling, also, this skill is very useful as this MOD is very dark. Dodge, Avoid and Evade: No longer buggy but also lose animations, which would make them overpowered, so the…

  • Bow and Crossbow Skills

    All ranged skills have their attack rating bugs fixed, now they all get attack rating bonus correctly from skill leveling. Had skill Icons of ‘Multiple Shot’ and ‘Strafe’ switched, as Blizzard had made a mistake with them~ Magic Arrow: Physical damage converts to Magic percentage changed to ‘dm’ logic, 0-100%, Magic Damage added per skill…

  • Amazon Summery

    Greatly increased attacking speed and FHR when wielding 2 handed spears, as the attack speed of ‘Jab’ and ‘Impale’ relates to the rate of ‘Gethit’ mode instead of ‘A1’ or ‘A2’, such extra bonus would be necessary. ‘Three wishes’ voice retrieved when killing Izual. It’s very cute ‘n girlish that should not be deposed.  New…

  • Char & Skill Summery

    Independent cooldown skills’ icons WON’T turn red when cooling down, item charged versions of them won’t have this system, still limited by universal cooldown.