Category: 6. Druid
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Elemental Skills
Firestorm: Cooldown removed but using slower cast rate, the maker missiles can attack through water or void and damage targets above them but won’t deploy ground fire on them. Molten Boulder: Cooldown removed but using slower cast rate, adjusted rolling speed and missile duration to increase range, slightly increased fire duration after explosion. Ground fire…
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Shape Shifting Skills
Greatly increased blocking animation speed when shapeshifting, equipping shields or fringes won’t be problem anymore. Totally changed attack speed system when shapeshifting, which would bring important effects as below: Lycanthropy: Grants extra defense against missiles, readjusted HP bonus of Werewolf and Werebear, Bear form’s value would be x2 as Wolf form.. Werebear: Grants extra faster…
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Summoning Skills
All totem spirits immune to physical and poison in Nightmare and Hell difficulties, and no enemy curse would break their immunity. And now they could walk through bars. Also, they are good torches in this extra dark mod, can summon behind walls. All vines are now immune to poison, more HP bonus through character level,…
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Druid Summery
Fulfilled barehand A2 animation. Shapeshifted A1 animation increased length to 16 frames. Shapeshifted A2 animation switched to S3, as it’s more like a ‘Left hand attack’, which should be used by a Shapeshifted Barbarian when duel-wielding. Shapeshifted S3 animation bug fixed and switched this Biting animation to A2. Shapeshifted S4 replaced by A2, as it’s…