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<channel>
	<title>2. Elite Monsters - Lonegirl Studios</title>
	<atom:link href="https://lonegirl.net/eng/category/mod/tde/lore/mons/emon/feed/" rel="self" type="application/rss+xml" />
	<link>https://lonegirl.net/eng</link>
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	<item>
		<title>Boss Modifications</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/mons/emon/boss-modifications/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/mons/emon/boss-modifications/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 13:22:14 +0000</pubDate>
				<category><![CDATA[2. Elite Monsters]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=185</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[
<ol class="wp-block-list">
<li>Always quest drop, more frequently dropping Essences.</li>



<li>Act Bosses' Nodrop rate increased, but except Duriel.</li>



<li>Act Bosses can drop ALL items besides specific ones.No more difficulty-based color shifting, always the same, yet Diablo Clone would be Bronze, Uber Bosses would be Black.</li>



<li>Andariel: No longer drops the Essence, only drops trinkets, level increased to 87. Activated an abandoned taunting soundtrack.</li>



<li>Duriel: Level decreased to 87, 'Cannot be Frozen' added, as his Shell has such function~ Charges at your face since Nightmare difficulty, and more melee attack tactics. No longer activates 'Holy Freeze' in Normal difficulty, has a chance to drop 'Duriel's Shell' and 'Tal Rasha's Wrappings' set items since Nightmare difficulty.</li>



<li>Mephisto: May drop all Zakarum Items, both melee and caster types included, also has a chance to drop Que-Hegan's Wisdom since Nightmare difficulty.</li>



<li>Diablo: Activated an abandoned taunting soundtrack.</li>



<li>Baal Clone: Could be stroke into hit recovery mode or knocked back, much weaker than Baal himself, color shift switched to blue and renamed it to the skill's name which is 'Vile Effigy', much easier to identify.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/boss/bclone.jpg" alt=""/></figure>



<ol start="8" class="wp-block-list">
<li>Pandemonium Bosses: No longer have immunities.</li>



<li>Lilith: Color shift switched to bloody.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/boss/lilith.jpg" alt=""/></figure>



<ol start="10" class="wp-block-list">
<li>Uber Izual: Ridiculous high damage reduced to an acceptable value.</li>



<li>Uber Mephisto: No longer flying, so he wouldn't die on river or rocks and lose the loot.</li>



<li>Uber Baal: Always curse you and your team with 'Blood Mana'.</li>
</ol>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Moo Moo Farm</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/mons/emon/sumon/moo-moo-farm/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/mons/emon/sumon/moo-moo-farm/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 13:20:45 +0000</pubDate>
				<category><![CDATA[Super Unique Monsters]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=183</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[
<ol class="wp-block-list">
<li>The Cow King: (lightning enchanted, magic resistant) Base stat enhanced and the only Hell Bovine that may drop The Cow King set, chance would be very high.</li>
</ol>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Act 5</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/mons/emon/sumon/act-5/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/mons/emon/sumon/act-5/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 13:19:30 +0000</pubDate>
				<category><![CDATA[Super Unique Monsters]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=181</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[
<ol class="wp-block-list">
<li>Dac Farren: (cold enchanted) Shoots Imp Missiles in Strafe logic.</li>



<li>Shenk the Overseer: (extra strong, stone skin, aura enchanted) Base stats increased, added some 'Overseer' as his minions.</li>



<li>Eldritch the Rectifier: (extra fast) Can melee with 'Zeal' and 'Power Strike'.</li>



<li>Sharptooth Slayer: (extra fast) Base stats increased, minions changed to 'Overlord'(Overseer version).</li>



<li>Eyeback the Unleashed: (extra strong, extra fast) Can melee with 'Berserk' and 'Frenzy'.</li>



<li>Thresh Socket: (cursed) Base stats increased.</li>



<li>Magma Torquer: (extra strong, cursed) An Imp champion fighting aside with Thresh Socket, shoots Imp Missiles in Strafe logic.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act5/magma.jpg" alt=""/></figure>



<ol start="8" class="wp-block-list">
<li>Frozenstein: (cold enchanted, mana burn) Can run very fast towards you, melee with extra cold damage, even Diablo's Freezing Cold Hit.</li>



<li>Bonesaw Breaker: (extra strong, magic resistant) Greatly enhanced, can cast brute 'Bonesaw' spells, melee skills are also deadly, monster level up to 88, has a chance to drop 'Ripsaw' and 'Flamberge' Series.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act5/bonesaw.jpg" alt=""/></figure>



<ol start="10" class="wp-block-list">
<li>Banished Soul: (cold enchanted) A powerful Will-o-Wisp champion guarding the golden chest of Drifter Cavern, can Charge at your face, casts 'Chain Lightning', 'Nova', 'Lightning', 'Charged Bolt' and melee with 'Zeal', also casts 'Fade' to be more solid. Has a chance to drop 'Wisp Projector' in Hell difficulty.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act5/banished.jpg" alt=""/></figure>



<ol start="11" class="wp-block-list">
<li>Pindleskin: (fire enchanted) Melee with 'Concentrate' and 'Bash', has a chance to drop Blunt Weapons except Rods.</li>



<li>Blaze Ripper: (lightning enchanted, extra fast) A Death Brigade champion dwells in some corner not far from the waypoint of Halls of Pain, can melee with 'Power Strike' and 'Charged Strike'.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act5/bripper.jpg" alt=""/></figure>



<ol start="13" class="wp-block-list">
<li>Nihlathak:  Arctic Blast bug fixed and had its cold damage increased and has some chance to Knockback, more frequently to drop THE KEY, have a chance to drop Barbarian Helms, minion and summoned monster changed to 'Unholy Corpse', 'Whip' skill might turn one into a Suicide Bone Spirit, its damage is same as Suicide Minions but ignores Common Creatures' resists, improved his AI to make him more lethal.</li>



<li>Hell Belle: (cursed, fire enchanted) A Succubus champion fighting by the side of Nihlathak. Casts 'Blood Stars' in 'Strafe' logic.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act5/hellbelle.jpg" alt=""/></figure>



<ol start="15" class="wp-block-list">
<li>Axe Dweller: (extra fast, fire enchanted, magic resistant) A powerful Minotaur champion guarding the entrance of The Ancients' Way, additionally uses 'Berserk' and 'Charge' comparing to common Minotaurs.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act5/adweller.jpg" alt=""/></figure>



<ol start="16" class="wp-block-list">
<li>Snapchip Shatter: (cursed, cold enchanted) Casts Cold Eruption in range and melee with Diablo's 'Icy Palm' and 'Arctic Blast'.</li>



<li>Skulltred: (extra strong) A deadly Uncleaned champion guarding the golden chest of Icy Cellar. Wielding a heavy maul and teleports at your face in 'Dragon Flight' Logic, fighting with 'Berserk', 'Battle Cry', 'War Cry' and 'Rage', has a chance to deal Crushing Blow. Adding him has made the 'Icy Cellar' has two super unique monsters. Has a chance to drop 'Maul' and 'Great Maul' series.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act5/skulltred.jpg" alt=""/></figure>



<ol start="18" class="wp-block-list">
<li>Ancients: Would drop items with the same type as what they equipped, may better than what they actually wearing, non-quest killings would also acquire pretty fine Exp points.</li>



<li>Colenzo the Annihilator: (fire enchanted) Casts Twitching Multiple Fire Bolts. High chance to drop 'Nokozan Relic'.</li>



<li>Achmel the Cursed: Casts 'Unholy Bolt' in 'Strafe' logic.</li>



<li>Bartuc the Bloody: (lightning enchanted) Can open wounds and has a chance to drop 'Bartuc's Cutthroat' in Nightmare and Hell difficulties.</li>



<li>Ventar the Unholy: (extra fast) Additionally melee with 'Vengeance' comparing to common Balrogs.</li>



<li>Lister the Tormentor: (Spectral hit) He is powerful enough so needs no modification.</li>



<li>Vinvear Molech: (extra strong, cold enchanted, magic resistant) A powerful Succubus Champion awaits you in The Worldstone Chamber with a full pack of Guest Succubus minions. she would cast 'Blood Star' in 'Strafe' logic.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act5/vinvear.jpg" alt=""/></figure>



<ol start="25" class="wp-block-list">
<li>The Baker: (fire enchanted) A 'Minion of Destruction' Champion dwells in The Worldstone Chamber before you meet Baal.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act5/baker.jpg" alt=""/></figure>



<ol start="26" class="wp-block-list">
<li>The Candlestick Maker: (aura enchanted) A 'Minion of Destruction' Champion dwells deeply inside The Worldstone Chamber.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act5/candle.jpg" alt=""/></figure>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Act 4</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/mons/emon/sumon/act-4/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/mons/emon/sumon/act-4/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 13:18:12 +0000</pubDate>
				<category><![CDATA[Super Unique Monsters]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=178</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[
<ol class="wp-block-list">
<li>Taintbreeder: (extra fast) A Vile Mother champion blocking the exit of Pandemonium Fortress, leading a bunch of Stygian Hag minions. Base stat and dropping quality increased.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act4/tbreeder.jpg" alt=""/></figure>



<ol start="2" class="wp-block-list">
<li>Izual: Dropping quality increased. Has a chance to drop 'Dimensional Blade' since Nightmare Difficulty, has a chance to drop 'Phase Blade', 'Dimensional Shard' and 'Hell Warden's Husk' in Hell difficulty. Activated an abandoned taunting soundtrack.</li>



<li>The Tormentor: (fire enchanted, magic resistant) A Will-o-Wisp champion locates beside Izual, Lightning damage almost same as vanilla, can open wounds in Nightmare and Hell difficulties. Has a chance to drop 'Wisp Projector' in Hell difficulty.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act4/tormentor.jpg" alt=""/></figure>



<ol start="4" class="wp-block-list">
<li>Riftwraith the Cannibal: (teleportation, cold enchanted) Base stat and dropping quality increased.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act4/riftwraith.jpg" alt=""/></figure>



<ol start="5" class="wp-block-list">
<li>Hephasto the Armorer: (aura enchanted, spectral hit) Collide size increased to 3 to make him easier to kill with 'Charged Strike', melee with 'Bash', has a chance to drop 'Skin of the Flayed One' in Nightmare and Hell difficulties.</li>



<li>World Killer: (aura enchanted, teleportation) A Blood Maggot Queen dwells on the bridge to the Chaos Sanctuary. She is more powerful than other Maggot Queens as she can launch a tentacle attack and sprays poison gas around like Mephisto.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act4/worldkiller.jpg" alt=""/></figure>



<ol start="7" class="wp-block-list">
<li>Darkwing: (extra strong, cursed) A Balrog champion guarding the entrance of Chaos Sanctuary with a pack of Guest Pit Lord minions, can additionally melee with 'Frenzy' comparing to common Balrogs.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act4/darkwing.jpg" alt=""/></figure>



<ol start="8" class="wp-block-list">
<li>Grand Vizier of Chaos: (fire enchanted, extra strong) Base stat and dropping quality increased, no longer flying so it won't fly out of the stage and break the mission.</li>



<li>Lord De Seis: (aura enchanted, extra strong) Can summon more 'Doom Kights' instead of casting 'Weaken'. Has a chance to drop 'Crown of Thieves' since Nightmare difficulty.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act4/seis.jpg" alt=""/></figure>



<ol start="10" class="wp-block-list">
<li>Infester of Souls: (extra fast, spectral hit) Can additionally melee with a 'Rabies' Logic poison skill comparing to common Balrog.</li>
</ol>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Act 3</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/mons/emon/sumon/act-3/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/mons/emon/sumon/act-3/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 13:16:25 +0000</pubDate>
				<category><![CDATA[Super Unique Monsters]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=175</guid>

					<description><![CDATA[Fire Wave: Similar as 'Wake of Fire' but not a trap skill Tiger Fury: A tracing missile but dragging ground fire like a missile version 'Blaze', yet the ground fire has no damage, just a video effect.]]></description>
										<content:encoded><![CDATA[
<ol class="wp-block-list">
<li>Deathly Visage: (spectral hit) A powerful 'Wraith' guarding the golden chest of 'Arachnid Lair', can cast multiple 'Teeth' at range, melees with 'Concentrate' and summons 'Skeleton Minions' to assist himself.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/dvisage.jpg" alt=""/></figure>



<ol start="2" class="wp-block-list">
<li>Sszark the Burning: (extra strong, cursed) No longer laying webs but using 'Blaze' instead.</li>



<li>Giant Lamprey Queen: (aura enchanted) Keeps spawning Giant Lampreys in some webbed corner of 'Spider Forest', which may not generate by the game every time.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/lqueen.jpg" alt=""/></figure>



<ol start="4" class="wp-block-list">
<li>Life Stealer: (extra fast) A champion of the Jungle Gangsters, wielding a Kris with a Buckler in offhand, may 'Charge' at your face and melee with 'Zeal' and 'Frenzy'. Guarding a golden chest in 'Great Marsh' with a bunch of Jungle Robbers. If there's no such golden chest in 'Great Marsh', he might appear in some crossroad, as a Jungle Boss, he would drop one more item than other Super Unique Monsters., he would drop one more item than other Super Unique Monsters.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/lstealer.jpg" alt=""/></figure>



<ol start="5" class="wp-block-list">
<li>Life Seeker: (extra fast) A champion of the Jungle Gangsters, wielding a Trident, may 'Charge' at your face and melee with 'Zeal' and 'Frenzy'. Guarding another golden chest in 'Great Marsh' with a bunch of Jungle Bandits. If there's no such golden chest in 'Great Marsh', he might appear in some crossroad, as a Jungle Boss, he would drop one more item than other Super Unique Monsters.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/lseeker.jpg" alt=""/></figure>



<ol start="6" class="wp-block-list">
<li>Larry: (multiple shots) A champion of the Jungle Gangsters, wielding a Long War Bow, default attack is 'Fire Arrow' and may even shoot 'Exploding Arrow' and 'Strafe'. Dwells in some square of Flayer Jungle with a bunch of Jungle Looters, as a Jungle Boss, he would drop one more item than other Super Unique Monsters.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/larry.jpg" alt=""/></figure>



<ol start="7" class="wp-block-list">
<li>Witch Doctor Endugu: (fire enchanted, magic resistant) Minions changed to 'Endugu's Minions', and can summon more of them through the battle, he would also 'Teleport' to escape, and enhance his minions by casting 'Fetish Aura'. Of course, Engudu can also use skills of common shamans.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/endugu.jpg" alt=""/></figure>



<ol start="8" class="wp-block-list">
<li>Stormtree: (lightning enchanted) Base stats increased, droppings readjusted, 'Frenzy' skill more lethal, has a chance to drop 'Stormwillow'</li>



<li>Curly: (extra strong) A champion of the Jungle Gangsters, wielding a 2 handed sword, may 'Charge' at your face and melee with 'Zeal' and 'Frenzy'. Guarding the golden chest of Kurast Sewer Level 1 with a bunch of Jungle Bandits, as a Jungle Boss, he would drop one more item than other Super Unique Monsters.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/curly.jpg" alt=""/></figure>



<ol start="10" class="wp-block-list">
<li>Moe: (spectral hit) A champion of the Jungle Gangsters, wielding a sword and a torch. Can 'Charge' at your face and melee with 'Zeal' and an explosive fire blast hit. He would be guarding the golden chest that stores Kharim's Heart with a bunch of Jungle Lords, as a Jungle Boss, he would drop one more item than other Super Unique Monsters.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/moe.jpg" alt=""/></figure>



<ol start="11" class="wp-block-list">
<li>Battlemaid Sarina: (extra fast, spectral hit) Greatly enhanced, now she can throw her scimitar at you, Charging at your face, and melee with 'Zeal'. Has an extra chance to drop 'Scimitar' comparing to common Flesh Rogues.</li>



<li>The Achron Magus: (teleportation) A powerful mage dwells in Disused Fane with a bunch of Cardinal Hierarches. He would cast 'Zakarum Lightning', 'Zakarum Blizzard', 'Fire Wave' and 'Tiger Fury' to attack you, also summons Imps to aid himself, has a chance to drop Staves and 'Circlet' Series and 'Light Plate' Series.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/amagus.jpg" alt=""/></figure>



<p>Fire Wave: Similar as 'Wake of Fire' but not a trap skill</p>



<p>Tiger Fury: A tracing missile but dragging ground fire like a missile version 'Blaze', yet the ground fire has no damage, just a video effect.</p>



<ol start="13" class="wp-block-list">
<li>The Butcher: (extra strong) Almost same as Diablo 1 version, he dwells in Forgotten Temple, with a bunch of Flesh Lancer minions. He would Charge at your face and melee with 'Zeal' and 'Bash', can open wound in Nightmare and Hell difficulties, has a chance to drop 'Butcher's Pupil' and 'Skin of the Flayed One' since Nightmare difficulty.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/butcher.jpg" alt=""/></figure>



<ol start="14" class="wp-block-list">
<li>Compelled Halbu: (stone skin) Halbu compelled by the Compelling Orb, dwells in Forgotten Reliquary,  he has 'Sanctuary' aura,would Charge at your face and attack with 'Smite', 'Blessed Hammer' and 'Fist of the Heavens', has a better drop comparing to common Zakarumites. After being defeated, he would turn to common Halbu, you can trade with him at once. This lore of Halbu is from a Legend: Blizzard authorized table RPG 'To Hell and Back'.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/halbu.jpg" alt=""/></figure>



<ol start="15" class="wp-block-list">
<li>The Vicar: (aura enchanted) A fallen Paladin, guarding Kurast Causeway, he has 'Sanctuary' aura, would cast powerful red lightning similar as Diablo at you, also attack with 'Fist of the Heavens' and heals folks nearby, has a chance to drop Staves and 'Circlet', 'Light Plate' and 'Plate Belt' Series.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/vicar.jpg" alt=""/></figure>



<ol start="16" class="wp-block-list">
<li>Ismail Vilehand: (cursed, extra fast) Base stat enhanced.</li>



<li>Geleb Flamefinger: (extra strong, fire enchanted) Base stat enhanced.</li>



<li>Toorc Icefist: (cold enchanted, stone skin) Base stat enhanced.</li>



<li>Bremm Sparkfist: (lightning enchanted, aura enchanted) Base stat and dropping quality increased.</li>



<li>Muffer Dragonhand: (extra strong, extra fast) Base stat and dropping quality increased.</li>



<li>Wyand Voidbringer: (mana burn, teleportation) Base stat and dropping quality increased, Name string fixed as Code: Wyand Voidfinger.</li>



<li>Lunatic who Ate the Assistant: Quest monster that only drops 'Druid Madhouse' story item, spawned beside the golden chest of 'Ganster's Den'.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/eaterw.jpg" alt=""/></figure>



<ol start="23" class="wp-block-list">
<li>Beast Tamer: An evil Barbarian beast tamer, guarding 'Lunatic who Ate the Assistant', fights with 'Bash' and 'Concentrate', has a chance to drop Barbarian helms.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/btaimer.jpg" alt=""/></figure>



<ol start="24" class="wp-block-list">
<li>Psycho who Ate the Assistant: Quest monster that only drops 'Druid Madhouse' story item, spawned beside the golden chest of 'Swampy Pit Level 3'.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/eaterb.jpg" alt=""/></figure>



<ol start="25" class="wp-block-list">
<li>Swamp Lord: (lightning enchanted) A powerful Will-o-Wisp champion guarding 'Lunatic who Ate the Assistant', casts 'Lightning Hose' that burns Player's MP, 'Chain Lightning', 'Nova', 'Charged Bolt' and melee with 'Charged Strike', also casts 'Burst of Speed' to be more aggressive, and uses 'Terror' to frighten mercs or summoned ones. Has a chance to drop 'Wisp Projector' in Hell difficulty.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/swamplord.jpg" alt=""/></figure>



<ol start="26" class="wp-block-list">
<li>Lord of Lunatic: (extra fast) A mad werewolf boss attacking the Director in 'Director's Sanctum', damage type is magic, so he is immune to 'Thorns' like skills, he can drop 6 items at maximum, including a guaranteed Druid Pelt.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/wolflord.jpg" alt=""/></figure>



<ol start="27" class="wp-block-list">
<li>Lord of Psycho: (extra strong) A mad werebear boss attacking the Director in 'Director's Sanctum', damage type is magic, so he is immune to 'Thorns' like skills, he can drop 6 items at maximum, including a guaranteed Druid Pelt.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act3/bearlord.jpg" alt=""/></figure>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Act 2</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/mons/emon/sumon/act-2/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/mons/emon/sumon/act-2/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 13:14:14 +0000</pubDate>
				<category><![CDATA[Super Unique Monsters]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=172</guid>

					<description><![CDATA[Trivia: Its name might be firstly planned for Hephasto, as the code indicates. Caution: Spirit Mummies won't leave corpse after death.]]></description>
										<content:encoded><![CDATA[
<ol class="wp-block-list">
<li>Radament: (extra fast) Shoots Unholy Bolts in Strafe logic, has a chance to drop 'Radament's Sphere', 'Atma's Wail' since Nightmare difficulty, and 'Atma's Scarab' in Hell difficulty.</li>



<li>Creeping Feature: (extra strong, cold enchanted) Shoots Unholy Bolts in 'Strafe' logic, can summon more Dried Corpses as minions. Fixed a vanilla BUG that causing it might not always be spawned.</li>
</ol>



<p>Trivia: Its name might be firstly planned for Hephasto, as the code indicates.</p>



<ol start="3" class="wp-block-list">
<li>Bloodwitch the Wild: (extra strong, cursed) Change colorshift to bloody, casts chasing bloody missiles at you and melee with 'Frenzy' and 'Jab', has a chance to drop 'Flail' series, also has a chance to drop 'The Cat's Eye' in Hell difficulty.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act2/bloodwitch.jpg" alt=""/></figure>



<ol start="4" class="wp-block-list">
<li>Beetleburst: (magic resistant) Can organize attacks with its minions more frequently, has an extra explosion on death, different from corpse explosion triggered by fire enchanted, more deadly.</li>



<li>Rock Worm Queen: (stone skin, aura enchanted) Guarding the entrance of Maggot Lair, keeps spawning Rockworms.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act2/rockqueen.jpg" alt=""/></figure>



<ol start="6" class="wp-block-list">
<li>Coldworm the Barrower: (cold enchanted, aura enchanted, magic resistant) 'Aura Enchanted' mod added and made it cannot be frozen.</li>



<li>Dark Elder: (extra fast, magic resistant) Can poison targets like Achmel, can dig into ground and climb out at your face and spray huge pack of toxic gas.</li>



<li>Riftlash: (Teleportation) A powerful Catgirl champion guarding the golden chest of Ancient Tunnels, can flight at your face with 'Dragon Flight' logic, and melee with 'Jab' and 'Power Strike', has a chance to drop 'Flail' series, also has a chance to drop 'The Cat's Eye' in Hell difficulty.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act2/riftlash.jpg" alt=""/></figure>



<ol start="9" class="wp-block-list">
<li>Nagas: (extra strong) A powerful Viper champion guarding the entrance of Claw Viper Temple with a pack of Guest Tomb Viper minions, can poison targets like Achmel. Has a chance to drop 'Serpent Lord', 'Snakecord', 'Snaketongue', 'Black Adder', and 'Skin of the Vipermagi', 'Guardian Naga' since Nightmare difficulty, and 'Viperfork' in Hell difficulty.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act2/nagas.jpg" alt=""/></figure>



<ol start="10" class="wp-block-list">
<li>Fangskin: (extra fast, lightning enchanted) His fire spell can explode now. Has a chance to drop 'The Salamander', 'Snakecord', 'Snaketongue', 'Black Adder', and 'Skin of the Vipermagi', 'Guardian Naga' since Nightmare difficulty, and 'Viperfork' in Hell difficulty.</li>



<li>Fire Eye: (fire enchanted, extra fast) Greatly increased fire damage.</li>



<li>The Summoner: (extra strong, extra fast) Now he is a real Unique Monster, and more random MonUMods may appear in Nightmare and Hell difficulties. He is so crazy that keeps pouring spells at you. Chance of THE KEY dropping has been significantly increased, has a chance to drop 'Spire of Lazarus', and 'Horazon's Chalice' and 'Globe of Visjerei' since Nightmare difficulty, and 'Foci of Visjerei' in Hell difficulty.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act2/smnr.jpg" alt=""/></figure>



<ol start="13" class="wp-block-list">
<li>Devourer Queen: (mana burn, aura enchanted) Dwells in the upper left corner of Canyon of the Magi, keeps spawning Devourers.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act2/dqueen.jpg" alt=""/></figure>



<ol start="14" class="wp-block-list">
<li>Ancient Kaa the Soulless: (extra strong, mana burn, lightning enchanted) Casts Unholy Bolts in 'Strafe' logic.</li>



<li>Inviso Spawner: (stone skin, aura enchanted) Transparent Mummy Sarcophagus, locates close to almost every golden chest in act 2 tombs, keep spawning 'Spirit Mummies', can poison like Achmel. They are very solid and extremely hard to kill but would guarantee to drop RUNES a bit lower than The Countess.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act2/ivspawner.jpg" alt=""/></figure>



<p>Caution: Spirit Mummies won't leave corpse after death.</p>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Act 1</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/mons/emon/sumon/act-1/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/mons/emon/sumon/act-1/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 13:12:03 +0000</pubDate>
				<category><![CDATA[Super Unique Monsters]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=169</guid>

					<description><![CDATA[Due to Blizzard's Level Map logic, it would also spawn in 'Matron's Den', no idea how to fix that... Trivia: Over 99% percent of Mandarin community players have confused 'Carin' with 'Cairn' by ignoring the spelling differences, they believe that Blizzard didn't make any mistake, but the Unalis translators did, 'cause it had been treated [&#8230;]]]></description>
										<content:encoded><![CDATA[
<ol class="wp-block-list">
<li>Corpsefire: (spectral hit) Would dig into earth and climb out at your face for a surprising attack.</li>



<li>Bishibosh: (fire enhanced, magic resistant) Casts explosive Fire Ball, has an extra chance to Warp away on get hit.</li>



<li>Coldcrow: (cold enchanted) Outfit changed to be same as Blood Raven, may shoot 'Ice Arrow' and 'Freezing Arrow', can freeze player's minions, also summons Faul Crows to aid her, very dangerous. Has a chance to drop 'Crow Caw' since Nightmare difficulty, 'Raven Frost' and 'Eun Jang Do' in Hell difficulty.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act1/coldcrow.jpg" alt=""/></figure>



<ol start="4" class="wp-block-list">
<li>Blood Raven: (spectral hit) Changed colorshift to be bloodier, 'Quick Strike' vanilla desync bug fixed, now her normal attack would use Fire Arrow, and 'Quick Strike' would use Explosive Arrow. Has a chance to drop 'Crow Caw' since Nightmare difficulty and 'Blood Raven's Charge' in Hell difficulty. Activated an abandoned taunting soundtrack, could have extra MonUMods in Nightmare and Hell difficulties just like other Super Unique Monsters.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act1/bloodraven.jpg" alt=""/></figure>



<ol start="5" class="wp-block-list">
<li>Bonebreaker: (extra strong, magic resistant) Can charge at your face and deal splash damage with 'Concentrate'.</li>



<li>Bound Spirit: (cold enchanted) A powerful Wraith in the lobby of Forgotten Tower Level 5, may cast Monster version 'Bone Spirit' and 'Frozen Armor'.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act1/boundspirit.jpg" alt=""/></figure>



<p>Due to Blizzard's Level Map logic, it would also spawn in 'Matron's Den', no idea how to fix that...</p>



<ol start="7" class="wp-block-list">
<li>Rakanishu: (lightning enchanted, extra fast) Can throw a lightning scimitar at you and melee with 'Zeal' and 'Power Strike', has a chance to drop 'Carin Shard' in Nightmare and Hell difficulties, since it actually should be 'Cairn Shard' as Blizzard had mislead its name strings to a wrong row in the tbl file.</li>
</ol>



<p>Trivia: Over 99% percent of Mandarin community players have confused 'Carin' with 'Cairn' by ignoring the spelling differences, they believe that Blizzard didn't make any mistake, but the Unalis translators did, 'cause it had been treated as a person's name in the official Chinese traditional version but with a same term as 'Cain', very confusing. However, Aomeisoft seemed to have found that mislead row and fixed it to a proper term as 'Cairn Shard' in official Chinese simplified version.</p>



<ol start="8" class="wp-block-list">
<li>Treehead Woodfist: (extra strong, extra fast) Deals splash damage with 'Concentrate'.</li>



<li>Griswold: (cursed) Base stats increased, nothing else for this poor zombie. Has a pretty high chance to drop  'Griswold's Edge' and guaranteed to drop 'Hammer of Fury', the Class-shifting Charm in Normal difficulty, in Hell difficulty, he might also drop the 'Griswold's Legacy' set.</li>
</ol>



<p>Trivia: Over 99% Mandarin community players believe that Griswold had once been a Paladin in his early life, yet no Blizzard official document has such records.</p>



<ol start="10" class="wp-block-list">
<li>Ogden: (fire enchanted) A Diablo I style Zombie standing beside ruins of his tavern in Tristram, slightly weaker than Griswold, has a chance to drop 'The Rising Sun' and 'Gillian's Brazier' in Hell difficulty.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act1/ogden.jpg" alt=""/></figure>



<ol start="11" class="wp-block-list">
<li>Pepin: A Diablo I style Zombie wandering close to Wirt's corpse in Tristram, slightly weaker than Griswold but have a 'Prayer' like aura to heal monsters nearby, has a chance to drop lots of potions.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act1/pepin.jpg" alt=""/></figure>



<ol start="12" class="wp-block-list">
<li>Farnham: (Teleportation) A Wraith wandering around his own corpse, very solid but very slow, he would drop something magical.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act1/farnham.jpg" alt=""/></figure>



<ol start="13" class="wp-block-list">
<li>The Countess: (fire enchanted) Outfit changed to long straight hair and wearing something like a bikini, casts tracing bloody missile at you with bare hand. She may also cast a knockback spell and 'Life Tap' curse. Now she can drop ALL RUNEs in Hell difficulty, chance to drop THE KEY is also increased.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act1/countess.jpg" alt=""/></figure>



<ol start="14" class="wp-block-list">
<li>The Smith: (extra strong) Collide size increased to 3 to make him easier to kill with Charged Strike, melee with Bash, has a chance to drop 'Skin of the Flayed One' in Nightmare and Hell difficulties.</li>



<li>Pispawn Fouldog: (cursed, cold enchanted) Splits lightning orbs in 'Strafe' logic.</li>



<li>Flamespike the Crawler: (cursed, fire enchanted) This Quill Rat Lord has been retrieved in Inner Cloister, shoots spikes in 'Strafe' or 'Multiple Shot' logic, leading a pack of Guest Razorspines, extremely dangerous but very worthy to kill.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act1/flamespike.jpg" alt=""/></figure>



<ol start="17" class="wp-block-list">
<li>Bone Ash: (extra strong, cold enchanted) Shoots Poison Bolts in Strafe logic, may cast Bestow to heal nearby folks, or escape from battle by digging into earth and climb out elsewhere.</li>



<li>Drakon Nyktos: (stone skin, aura enchanted) A Gargoyle Boss, dwells in the small room behind 'Bone Ash' in 'Cathedral', leading a bunch of Gargoyles, has a chance to drop 'Gargoyle's Bite' in Hell difficulty.</li>
</ol>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act1/garglord.jpg" alt=""/></figure>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Super Unique Monster Summery</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/mons/emon/sumon/super-unique-monster-summery/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/mons/emon/sumon/super-unique-monster-summery/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 13:10:01 +0000</pubDate>
				<category><![CDATA[Super Unique Monsters]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=166</guid>

					<description><![CDATA[Replaced base monster classes with more powerful specific ones and gave them lethal new talents. This would make them much more threatening, but also had their treasure drops greatly improved, some of them may have special treasure classes, killing them would be very worthy. Fixed a vanilla BUG that caused some Super Unique Monster's color [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>Replaced base monster classes with more powerful specific ones and gave them lethal new talents. This would make them much more threatening, but also had their treasure drops greatly improved, some of them may have special treasure classes, killing them would be very worthy.</p>



<p>Fixed a vanilla BUG that caused some Super Unique Monster's color shifts fail.</p>



<p>Quest-Related ones won't have any fixed immunity.</p>



<p>'Poison Enchanted' ones had their client-side poison gas fulfilled, now the missiles are no longer invisible so you can see them.</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/mons/suni/act2/coldworm.jpg" alt=""/></figure>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Random Unique Monsters</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/mons/emon/random-unique-monsters/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/mons/emon/random-unique-monsters/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 13:07:59 +0000</pubDate>
				<category><![CDATA[2. Elite Monsters]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=162</guid>

					<description><![CDATA['Mana Burn' won't appear on non-super unique ones 'Multiple Shots' won't appear on Carrion Bird Series. 'Multiple Shots' would appear on all Fetish Shaman Series except Rat Man Shamans, as the result, they would spawn a Blow Dart class Fetish instead of Melee ones after death. In Hell difficulty, no unique ones would acquire physical [&#8230;]]]></description>
										<content:encoded><![CDATA[<ol>
<li>'Mana Burn' won't appear on non-super unique ones</li>
<li>'Multiple Shots' won't appear on Carrion Bird Series.</li>
<li>'Multiple Shots' would appear on all Fetish Shaman Series except Rat Man Shamans, as the result, they would spawn a Blow Dart class Fetish instead of Melee ones after death.</li>
<li>In Hell difficulty, no unique ones would acquire physical immunity due to 'Stone Skin' mod except Will-o-Wisp S</li>
<li>'Lightning Enchanted' won't appear on non-super unique ones, for super-unique ones who have 'Lightning Enchanted', would not be knocked back or struck into Hit Recovery Mode, such modification would fully bypass a deadly vanilla bug that makes when Cold or Fire Enchanted mod combined with 'Lightning Enchanted', would release invisible Frost Novas or Corpse Explosion together with the bolts of 'Lightning Enchanted'.</li>
<li>'Fire Enchanted' can blow your minions now.</li>
</ol>
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			</item>
		<item>
		<title>Champion Monsters</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/mons/emon/champion-monsters/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/mons/emon/champion-monsters/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 13:06:04 +0000</pubDate>
				<category><![CDATA[2. Elite Monsters]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=159</guid>

					<description><![CDATA['Ghostly' won't appear on Wraith Series, Swarm Series and Night Marauders. Only 'Champion' would appear on those cannot move.]]></description>
										<content:encoded><![CDATA[<ol>
<li>'Ghostly' won't appear on Wraith Series, Swarm Series and Night Marauders.</li>
<li>Only 'Champion' would appear on those cannot move.</li>
</ol>
]]></content:encoded>
					
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