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	<title>07. Cube Formulas - Lonegirl Studios</title>
	<atom:link href="https://lonegirl.net/eng/category/mod/tde/lore/item/cube/feed/" rel="self" type="application/rss+xml" />
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	<item>
		<title>Vidala Set Weapon Base Item Shifting (Mostly For Fun but might be useful somehow)</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/item/cube/vidala-set-weapon-base-item-shifting-mostly-for-fun-but-might-be-useful-somehow/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/item/cube/vidala-set-weapon-base-item-shifting-mostly-for-fun-but-might-be-useful-somehow/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 16:45:44 +0000</pubDate>
				<category><![CDATA[07. Cube Formulas]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=404</guid>

					<description><![CDATA[Set 'Long Battle Bow' = Set 'Barb' with the same Stats Set 'Barb' = Set 'Long Battle Bow' with the same Stats Barb: A specific Fringe that can't be dropped, just for these formulas only.]]></description>
										<content:encoded><![CDATA[<ol>
<li>Set 'Long Battle Bow' = Set 'Barb' with the same Stats</li>
<li>Set 'Barb' = Set 'Long Battle Bow' with the same Stats</li>
</ol>
<p style="padding-left: 40px;">Barb: A specific Fringe that can't be dropped, just for these formulas only.</p>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Arctic Set Weapon Base Item Shifting (Mostly For Fun but might be useful somehow)</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/item/cube/arctic-set-weapon-base-item-shifting-mostly-for-fun-but-might-be-useful-somehow/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/item/cube/arctic-set-weapon-base-item-shifting-mostly-for-fun-but-might-be-useful-somehow/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 16:45:06 +0000</pubDate>
				<category><![CDATA[07. Cube Formulas]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=402</guid>

					<description><![CDATA[Set 'Short War Bow' = Set 'Horn' with the same Stats Set 'Horn' = Set 'Short War Bow' with the same Stats The 'Horn' here is a specific Fringe that can't be dropped, just for these formulas only.]]></description>
										<content:encoded><![CDATA[<ol>
<li>Set 'Short War Bow' = Set 'Horn' with the same Stats</li>
<li>Set 'Horn' = Set 'Short War Bow' with the same Stats</li>
</ol>
<p style="padding-left: 40px;">The 'Horn' here is a specific Fringe that can't be dropped, just for these formulas only.</p>
]]></content:encoded>
					
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			</item>
		<item>
		<title>M&#039;avina Weapon Base Item Shifting (For Fun Only)</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/item/cube/mavina-weapon-base-item-shifting-for-fun-only/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/item/cube/mavina-weapon-base-item-shifting-for-fun-only/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 16:44:27 +0000</pubDate>
				<category><![CDATA[07. Cube Formulas]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=400</guid>

					<description><![CDATA[Grand Matron Javelin: A specific Javelin Class weapon almost same as 'Matriarchal Javelin' but could have sockets, can't be dropped or purchased, used for these formulas only. Caution: Set Javelins won't display quantity, just same as Set Quivers.]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/item/set/mavjav.jpg" alt=""/></figure>



<ol class="wp-block-list">
<li>Set 'Grand Matron Bow' = Set 'Grand Matron Javelin' with the same Stats</li>



<li>Set 'Grand Matron Javelin' = Set 'Grand Matron Bow' with the same Stats</li>
</ol>



<p>Grand Matron Javelin: A specific Javelin Class weapon almost same as 'Matriarchal Javelin' but could have sockets, can't be dropped or purchased, used for these formulas only.</p>



<p>Caution: Set Javelins won't display quantity, just same as Set Quivers.</p>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Khan Set Weapon Base Item Shifting</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/item/cube/khan-set-weapon-base-item-shifting/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/item/cube/khan-set-weapon-base-item-shifting/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 16:43:25 +0000</pubDate>
				<category><![CDATA[07. Cube Formulas]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=398</guid>

					<description><![CDATA[Set 'Conquest Sword' = Set Elite 'Offhand Axe' with the same Stats. Set Elite 'Offhand Axe' = Set 'Conquest Sword' with the same Stats. These 2 formulas could be abused to make 'Berserker's Hatchet' into a 'Conquest Sword', but pretty useless.]]></description>
										<content:encoded><![CDATA[<ol>
<li>Set 'Conquest Sword' = Set Elite 'Offhand Axe' with the same Stats.</li>
<li>Set Elite 'Offhand Axe' = Set 'Conquest Sword' with the same Stats.</li>
</ol>
<p>These 2 formulas could be abused to make 'Berserker's Hatchet' into a 'Conquest Sword', but pretty useless.</p>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Super Unique Item Creating Formulas</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/item/cube/super-unique-item-creating-formulas/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/item/cube/super-unique-item-creating-formulas/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 16:42:33 +0000</pubDate>
				<category><![CDATA[07. Cube Formulas]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=396</guid>

					<description><![CDATA[Tyrael's Might: Heavenly Garb + Standard of Heroes + Stone of Jordan + any Unique Jewel Caution! If 'Heavenly Garb' was upgraded to Elite then Transmogrified to something other than 'Archon Plate', this formula won't work. Butcher's Cleaver: Butcher's Pupil + Standard of Heroes + Stone of Jordan + any Unique Jewel Azurewrath: Azurewrath-Hibernating + [&#8230;]]]></description>
										<content:encoded><![CDATA[<ol>
<li>Tyrael's Might: Heavenly Garb + Standard of Heroes + Stone of Jordan + any Unique Jewel</li>
</ol>
<p>Caution! If 'Heavenly Garb' was upgraded to Elite then Transmogrified to something other than 'Archon Plate', this formula won't work.</p>
<ol start="2">
<li>Butcher's Cleaver: Butcher's Pupil + Standard of Heroes + Stone of Jordan + any Unique Jewel</li>
<li>Azurewrath: Azurewrath-Hibernating + Standard of Heroes + Stone of Jordan + any Unique Jewel</li>
<li>Shadowfang: Shadowfang-Incomplete + Standard of Heroes + Stone of Jordan + any Unique Jewel</li>
<li>Larzuk's Champion: Any 'War Hammer' Series + Standard of Heroes + Stone of Jordan + any Unique Jewel</li>
<li>Bul-Kathos' Warden: Bul-Kathos' Tribal Guardian + Bul-Kathos' Sacred Charge + Bul-Kathos' Wedding Band</li>
<li>Ahavarion: Lycander's Flank + Standard of Heroes + Stone of Jordan + any Unique Jewel</li>
<li>Akarat's Straw Hat: Akarat's Protector + A Jade Figurine + Stone of Jordan + Any Unique Jewelry (Paladin Only)</li>
</ol>
]]></content:encoded>
					
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			</item>
		<item>
		<title>New Superior, Unique or Set Item Refreshing Formulas</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/item/cube/new-superior-unique-or-set-item-refreshing-formulas/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/item/cube/new-superior-unique-or-set-item-refreshing-formulas/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 16:41:43 +0000</pubDate>
				<category><![CDATA[07. Cube Formulas]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=394</guid>

					<description><![CDATA[If the input item is ethereal, output would also be ethereal. Ormus' Robes + Token of Ormus = New 'Ormus' Robes' 'Token of Ormus' is sold by Ormus, costing 35000 gold~ Hellfire Torch + Standard of Heroes = New 'Hellfire Torch' No. 4-5 Unique and Set Item Refreshing is for updating Unique or Set items [&#8230;]]]></description>
										<content:encoded><![CDATA[
<ol class="wp-block-list">
<li>Any Superior Item + 'The Stone of  Jordan' = New Superior Item</li>
</ol>



<p>If the input item is ethereal, output would also be ethereal.</p>



<ol start="2" class="wp-block-list">
<li>'Ormus' Robes' Refreshing formula:</li>
</ol>



<p>Ormus' Robes + Token of Ormus = New 'Ormus' Robes'</p>



<p>'Token of Ormus' is sold by Ormus, costing 35000 gold~</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/item/tormus.jpg" alt=""/></figure>



<ol start="3" class="wp-block-list">
<li>'Hellfire Torch' Refreshing formula:</li>
</ol>



<p>Hellfire Torch + Standard of Heroes = New 'Hellfire Torch'</p>



<ol start="4" class="wp-block-list">
<li>Any Unique Item + Token of Uniques = Refreshed Unique Item</li>



<li>Any Set Item + Token of Sets = Refreshed Set Item</li>
</ol>



<p>No. 4-5 Unique and Set Item Refreshing is for updating Unique or Set items you acquired before a MOD version update if that update included any changes on them. The formulas would update them to the new version but might cause some problems:</p>



<ul class="wp-block-list">
<li>You can refresh an upgraded item but would only get a new one of its original version.</li>



<li>This formula doesn't work with a transmogrified Elite Item.</li>



<li>The Cow King Set can only be dropped from 'The Cow King', you can't refresh any part of it.</li>



<li>If the input item is ethereal, the refreshed one would also be ethereal.</li>
</ul>



<p>'Token of Unique' and 'Token of Sets' are universally dropped with pretty low chance, but 'Blacksmith' type unique monsters would have a bit higher chance.</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/item/touq.jpg" alt=""/></figure>



<figure class="wp-block-image size-large"><img decoding="async" src="https://lonegirl.net/media/pic/tde/item/tost.jpg" alt=""/></figure>
]]></content:encoded>
					
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			</item>
		<item>
		<title>2 Handed Swords and Nomad Swords Converting Formulas</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/item/cube/unique-2-handed-swords-and-nomad-swords-converting-formulas/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/item/cube/unique-2-handed-swords-and-nomad-swords-converting-formulas/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 16:40:14 +0000</pubDate>
				<category><![CDATA[07. Cube Formulas]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=392</guid>

					<description><![CDATA[Magic 2 Handed Sword + Magic Barbarian Helm or Offhand Axe = New Magic Nomad Sword Magic Nomad Sword + Magic Barbarian Helm or Offhand Axe = New Magic 2 Handed Sword Rare 2 Handed Sword + Rare Barbarian Helm or Offhand Axe = New Rare Nomad Sword Rare Nomad Sword + Rare Barbarian Helm [&#8230;]]]></description>
										<content:encoded><![CDATA[<ol>
<li>Magic 2 Handed Sword + Magic Barbarian Helm or Offhand Axe = New Magic Nomad Sword</li>
<li>Magic Nomad Sword + Magic Barbarian Helm or Offhand Axe = New Magic 2 Handed Sword</li>
<li>Rare 2 Handed Sword + Rare Barbarian Helm or Offhand Axe = New Rare Nomad Sword</li>
<li>Rare Nomad Sword + Rare Barbarian Helm or Offhand Axe = New Rare 2 Handed Sword</li>
<li>Crafted 2 Handed Sword + Crafted Barbarian Helm or Offhand Axe = New Crafted Nomad Sword</li>
<li>Crafted Nomad Sword + Crafted Barbarian Helm or Offhand Axe = New Crafted 2 Handed Sword</li>
<li>Any Unique 2 Handed Sword except 'Kinemil's Awl' and 'Cloudcrack' + Unique Barbarian Helm or Offhand Axe = Nomad Sword version</li>
<li>Any Unique Nomad Sword + Unique Barbarian Helm or Offhand Axe = 2 Handed Sword version</li>
</ol>
<p>Ethereal would be kept, for crafted items, would automatically get Assault Type stats, as there's no crafted Barbarian Helms, only Offhand Axe would be available. For Unique ones, upgraded items would downgrade to original. Also, to be balanced, some stats would be lower on Nomad version.</p>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Offhand Axe Converting Formula</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/item/cube/offhand-axe-converting-formula/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/item/cube/offhand-axe-converting-formula/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 16:39:18 +0000</pubDate>
				<category><![CDATA[07. Cube Formulas]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=390</guid>

					<description><![CDATA[Any 1 Handed Axe (except throwing axes) + any Offhand Item (Shields, Fringes, Quivers or Offhand Axes = Same Grade Offhand Axe]]></description>
										<content:encoded><![CDATA[<p>Any 1 Handed Axe (except throwing axes) + any Offhand Item (Shields, Fringes, Quivers or Offhand Axes = Same Grade Offhand Axe</p>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Essence Converting Formula</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/item/cube/essence-converting-formula/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/item/cube/essence-converting-formula/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 16:38:41 +0000</pubDate>
				<category><![CDATA[07. Cube Formulas]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=388</guid>

					<description><![CDATA[12 Essences of same type = One each for other 3 types.]]></description>
										<content:encoded><![CDATA[<p>12 Essences of same type = One each for other 3 types.</p>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Unique Item Creating Formulas</title>
		<link>https://lonegirl.net/eng/mod/tde/lore/item/cube/unique-item-creating-formulas/</link>
					<comments>https://lonegirl.net/eng/mod/tde/lore/item/cube/unique-item-creating-formulas/#respond</comments>
		
		<dc:creator><![CDATA[Nagahaku]]></dc:creator>
		<pubDate>Sat, 27 Jul 2024 16:37:19 +0000</pubDate>
				<category><![CDATA[07. Cube Formulas]]></category>
		<guid isPermaLink="false">https://lonegirl.net/eng/?p=386</guid>

					<description><![CDATA[12 Eyes = The Eye of Etlich 4 Souls + Any Scythe Series = Soul Harvest 8 Souls + Any Claymore Series = Soulflay 12 Rare Ears = String of Ears 12 Rare Spleens = Visceratuant 9 Rare Scalps + Rare 'Hand Axe' Series = The Scalper Trivia: It seems to be quite clear that [&#8230;]]]></description>
										<content:encoded><![CDATA[<ol>
<li>12 Eyes = The Eye of Etlich</li>
<li>4 Souls + Any Scythe Series = Soul Harvest</li>
<li>8 Souls + Any Claymore Series = Soulflay</li>
<li>12 Rare Ears = String of Ears</li>
<li>12 Rare Spleens = Visceratuant</li>
<li>9 Rare Scalps + Rare 'Hand Axe' Series = The Scalper</li>
</ol>
<p>Trivia: It seems to be quite clear that 'The Scalper' should be indicating that its owner was a warrior good at collecting his enemies' scalps. However, official Chinese version had translated it as a carpenter tool used for smoothing wooden furniture's edges. It must be a mistake translation of course, but some Chinese speaking players believe that this axe is used for scalping and fixed the translation to a term means 'The Axe used for Scalping', which is almost impossible because you can only scalp your enemy with knives, using an axe to do that job would be ridiculous.</p>
<ol start="7">
<li>6 Rare Souls + any Rare 'Quilted Armor' Series = The Spirit Shround</li>
<li>10 Rare Souls + 'Hellfire Torch' = Ghostflame</li>
<li>8 Rare Souls + Ethereal Rare 'Ghost Glaive' = Wraithflight</li>
<li>Rare Fang + Rare Spleen + Rare Quill + Rare Eye + any Rare 'Gnarled Staff' Series + 2 Rare 'Spiderweb Sashes' = Arioc's Needle</li>
<li>Rare 'Demonhead' (Elite Mask) + 2 Rare Eyes + 2 Rare Fangs + 4 Rare Scalp = Andariel's Visage</li>
<li>Rare 'Caduceus' + 2 Rare 'Heavenly Stone' + Rare 'Colossus Girdle' = Astreon's Iron Ward</li>
<li>12 Unique 'Rings' or 'Amulets' (mixture of them accepted) = Bling Bling</li>
</ol>
<p>Whether the Outputs of formulas above are ethereal or not would have nothing to do with inputs, always non-eth, unless the Unique item is fixed to be ethereal.</p>
]]></content:encoded>
					
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